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Decompiled source of OdinsBlessingForgeOfPotential v0.0.1
BepInEx/plugins/OdinsBlessingFoP.dll
Decompiled 2 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("OdinsBlessingFoP")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+dee99a09c315495dde64b757d374ae3cc6f6459d")] [assembly: AssemblyProduct("OdinsBlessingFoP")] [assembly: AssemblyTitle("OdinsBlessingFoP")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace OdinsBlessingFoP { [BepInPlugin("com.valheimmods.odinsblessingfop", "Odin's Blessing - Forge of Potential", "0.0.1")] public sealed class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(ObjectDB), "Awake")] private static class ObjectDBAwakePatch { private static void Postfix(ObjectDB __instance) { Apply(__instance); } } [HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")] private static class ObjectDBCopyPatch { private static bool Prepare() { return AccessTools.Method(typeof(ObjectDB), "CopyOtherDB", (Type[])null, (Type[])null) != null; } private static void Postfix(ObjectDB __instance) { Apply(__instance); } } private const string PluginGuid = "com.valheimmods.odinsblessingfop"; private const string PluginName = "Odin's Blessing - Forge of Potential"; private const string PluginVersion = "0.0.1"; private Harmony _harmony; private void Awake() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown _harmony = new Harmony("com.valheimmods.odinsblessingfop"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Odin's Blessing - Forge of Potential has loaded."); } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private static void Apply(ObjectDB db) { if ((Object)(object)db == (Object)null || db.m_items == null) { return; } int num = 0; foreach (GameObject item in db.m_items) { if (!((Object)(object)item == (Object)null) && IsForgeIdol(((Object)item).name)) { ItemDrop component = item.GetComponent<ItemDrop>(); if (component?.m_itemData?.m_shared != null) { component.m_itemData.m_shared.m_upgradeChance = 1f; num++; } } } Debug.Log((object)$"[Oding's Blessing - Forge of Potential] Blessed {num} Forge Idols to 100% chance of success."); } private static bool IsForgeIdol(string name) { if (string.IsNullOrEmpty(name) || !name.StartsWith("Upgrader", StringComparison.Ordinal)) { return false; } if (name.Length < 10 || name[8] < '0' || name[8] > '7') { return false; } return name.EndsWith("Weapon", StringComparison.Ordinal) || name.EndsWith("Armor", StringComparison.Ordinal); } } }