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valPHPvPTweaks

PvP and ward tweaks: removes raid pins, anti-ping chat, blocks combat emotes and bind, protects player wards, fixes false ship wave damage. Server-synced config; all players must have this mod.

By valph

CHANGELOG

Changelog

2.5.0

  • Added a server-synced config file (BepInEx/config/pvptweaks.valph.cfg) with an on/off toggle for every feature. All default to enabled.

2.4.0

  • Ward rules (damage protection, terrain protection, overlap prevention) now only apply to player-built wards. Wards pre-placed in vanilla locations are ignored.

2.3.0

  • Fixed spurious ship wave-slam damage caused by the wave-height calculation using an un-smoothed, network-corrected clock value.

2.2.0

  • Added ward terrain protection.
  • Added ward overlap prevention.

2.1.0

  • Initial public release: raid pin removal, anti-ping chat, combat emote blocking, bind command blocking, ward damage protection, server-enforced version sync.