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PraetorisClient
Client-side tools for the Praetoris Server
CHANGELOG
0.1.8
- Stops repeated HTTP RPC trace upload retries when the receiver reports a configuration or authorization failure.
- Clears stale upload tokens and pauses token requests after receiver rejection while keeping local trace files for later retry.
0.1.7
- Uploads RPC trace files over the ValheimTracer HTTP relay instead of sending bulk trace data through Valheim routed RPC.
- Removes the old routed-RPC trace batch fallback; failed HTTP uploads are logged and local trace files are kept for retry.
- Uses server-issued short-lived upload tokens from ValheimTracer for trace upload authorization.
0.1.6
- Limits RPC trace upload batches so large pending trace files are split into safe routed RPC payloads during logout.
- Uses the configured RPC trace max rows per batch when flushing pending trace files.
- Samples creative biome terrain color from the original world source while applying client-side creative biome overrides.
0.1.5
- Added client-side RPC trace capture for routed RPC send, receive, and handle events.
- Stores trace rows locally and uploads batches on logout or menu quit after server acknowledgement.
- Adds server-synced tracing config so tracing can be disabled without rebuilding the client.
0.1.4
- Added client-side blocking for server-protected creative commands outside the player's active creative zone.
- Receives the protected command policy from valheimCreative so command-prefix ownership stays on the server.
- Removed local PraetorisClient protected-command configuration.
0.1.3
- Added client-side ValheimEvents combat, death, and minimap exploration telemetry.
- Added Jotunn-synced configuration for ValheimEvents telemetry toggles.
- Keeps Discord link, creative inventory, creative biome override, and siege portal client bridge behavior moved out of DiscordTools.