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BetterMap
Puts creatures, boats, carts and resources on your map. Pins what you find as you find it, keeps your death markers, and names the traders. Everything can be turned on and off, biome by biome, and syncs with ServerSync.
CHANGELOG
Changelog
[1.0.0] - 2026-09-10
First release, built for Valheim 1.0.
Added
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Creatures on the map, drawn as their own trophy. Creatures with no trophy get a plain pin with their name, so you always know what is there. Tames are tinted green and show a name if you gave them one; anything that attacks on sight is tinted red.
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Boats and carts. The ones you built or have driven show up wherever you left them, however far away. Boats point the way they are facing. Anyone else's only shows when you are near it.
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Resources pinned as you find them, with a checkbox for every one, grouped by biome. Ore, berries, seeds, tar pits, beehives, crypts, caves, vegvisirs and more. A pin you delete stays deleted.
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Death markers that survive a reload. The game drops one where you died but never saves it. BetterMap keeps them, and keeps more than one.
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Trader names. Haldor, Hildir and the bog witch get their names on the map. There is also a setting, off by default, that puts every trader in the world on your map at once.
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Portals, pinned where you place them and named by their tag. Rename a portal and its pin follows.
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New icons in the map legend, one per kind of pin, so you can place them by hand and hide them with a right click like the game's own.
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Configurable exploration radius and pin size.
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ServerSync, so a server decides the settings for everyone on it.