Multivoid
Drop-in co-op for Voices of the Void: play the whole game with up to three friends. Shared world, voice chat, join at any time. For VotV 0.9.0n -- modifies no game files.
| Last updated | 2 days ago |
| Total downloads | 980 |
| Total rating | 1 |
| Categories | Mods |
| Dependency string | Pelmentor-Multivoid-0.9.150 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Thunderstore-unreal_shimloader
Thunderstore Mod Manager and r2modmanPlus support for RE-UE4SS.
Preferred version: 1.1.7README
Multivoid
Multiplayer for Voices of the Void. A mod that adds drop-in co-op to a single-player game — no original game files are modified.
Play together
- Install with the mod manager. It sets up the loader for you; there is nothing else to configure.
- Launch the game. A Multiplayer button appears in the main menu.
- One of you hosts — pick a save, choose who may join, press Host.
- The others join — pick the lobby in the browser, or type the host's address into Direct Connect. If the host set a password, type it in the box beside it.
That is the whole setup. Everyone needs their own copy of Voices of the Void on the version this build targets (0.9.0n), and the same Multivoid build — the server browser marks mismatched lobbies before you click.
| Game target | Voices of the Void Alpha 0.9.0n |
| Players | up to 4 (host + 3) — LAN + Internet, no port forwarding needed |
| Status | Alpha — dev builds; everyone playing one is a tester |
| Website | multivoid.dev |
| Community | Discord — questions, bug reports, people to play with |
| Source | github.com/VOTV-MP/Multivoid (MIT) |
What you get
- Co-op over LAN or Internet — one host, up to three friends; join by direct IP or through the built-in server browser backed by the official master server.
- Real remote players — full body and animations, per-player skins, nameplates with live ping, chat, and 3D positional voice chat.
- A shared world — physics props, trash collection, NPCs and kerfurs, world events, weather, doors, lights, terminals, sleep, damage. The host's world is the world.
- The signal pipeline, end to end — dishes, pings, downloads, decoding, playback, drives, the laptop, the signal database.
- Join at any time — a connecting client receives the host's full world state; joining mid-event, mid-download, mid-anything is a supported case by design.
- Starter skins — four bundled scientist player models to pick from.
Installing without the mod manager
The steps above are the managed lane. Manual install, updating and troubleshooting: install guide.
Versions and joining
A build's identity is the pair game version + build number — shown in the main menu and on every lobby row. Joining needs the exact same pair on both sides; the server browser marks mismatched lobbies before you click. Updates are never forced: old versions keep playing together on their own builds.
Bugs
There is no stable release yet — expect rough edges. Report what you hit on Discord or in GitHub issues; reports that change the mod get credited in the project's public credit ledger.
Legal
Hook-only mod: it contains no VOTV code or assets and never modifies the game's
own files. The source is MIT-licensed; the optional starter-skin pak
(scientists.pak) is a community conversion of third-party assets and is not
covered by the MIT license. Unaffiliated with the VOTV authors.
Multivoid is alpha software. Back up your saves before testing.