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SetExitVector
Automatically sets the exit vector when the void drive is charged, and a destination sector when entering a void jump, Host side
| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | VoidCrewModdingTeam-SetExitVector-1.0.0.zip |
| Downloads | 291 |
| Dependency string | VoidCrewModdingTeam-SetExitVector-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100VoidCrewModdingTeam-VoidManager
Manages mods for multiplayer, gives users Mod controls via GUI (when provided by the mod, default keybind F5), and provides API for developers.
Preferred version: 1.0.9README
Set Exit Vector
Version 1.0.0
For Game Version 0.25.2
Developed by 18107
Requires VoidManager 1.0.7
💡 Function
- Automatically sets the exit vector when the void drive is charged, and a destination sector when entering a void jump
- Configure using GUI
🎮 Client Usage
- Simply install
- Configure using GUI at F5 > Mod Settings > Set Exit Vector
👥 Multiplayer Functionality
- ✅ Host
- Affects all players when the host has the mod
🔧 Install Instructions - Install following the normal BepInEx procedure.
Ensure that you have BepInEx 5 (stable version 5 MONO) and VoidManager installed.
✔️ Mod installation - Unzip the contents into the BepInEx plugin directory
Drag and drop SetExitVector.dll into Void Crew\BepInEx\plugins
CHANGELOG
1.0.1
- Fixed code broken by Update 4
- Does not select the next sector in endless mode
1.0.0
- Sets destination sector on Void Jump
- Configurable in VoidManager GUI
0.0.0
- Initial release
- Sets exit vector on Void Drive charge