NoRequiredMods
Collection of quality of life and other features including bug fixes only enabled by Host player. No required mods. F5 in-game to adjust.
| Date uploaded | 2 years ago |
| Version | 1.0.5 |
| Download link | fractaltoroidalmoment-NoRequiredMods-1.0.5.zip |
| Downloads | 39 |
| Dependency string | fractaltoroidalmoment-NoRequiredMods-1.0.5 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100VoidCrewModdingTeam-VoidManager
Manages mods for multiplayer, gives users Mod controls via GUI (when provided by the mod, default keybind F5), provides API for developers, and minor Chat improvements.
Preferred version: 1.2.6VoidCrewModdingTeam-Delayed_Shards
Stores functional shards when inserted into the astral map, which may be activated on demand.
Preferred version: 0.1.1VoidCrewModdingTeam-Set_Exit_Vector
Automatically sets the exit vector when the void drive is charged.
Preferred version: 1.0.3VoidCrewModdingTeam-Void_Fixes
Provides bug fixes, Log Error eliminations, and Optimizations. Client/Host-Side
Preferred version: 1.0.4VoidCrewModdingTeam-Homunculus_Safety
Recreates the homunculus if it gets lost.
Preferred version: 0.0.4VoidCrewModdingTeam-Pilot_HUD
Displays the pilot HUD when the helm is powered.
Preferred version: 0.0.4VoidCrewModdingTeam-Void_Charge_HUD
Displays the void charge state while in the pilot's seat. Client side.
Preferred version: 0.0.4VoidCrewModdingTeam-Improved_Scoop
Increases Range, Radius, and Pull speed of gravity scoops. Ignores Mission Items. Inspired by Maverik's 'Better Scoop'. Session Mod.
Preferred version: 0.1.4VoidCrewModdingTeam-Independent_Brains
Makes B.R.A.I.N turrets select different targets. Host Side
Preferred version: 0.0.1VoidCrewModdingTeam-Quit_Overreacting
Stops player breathing noises when the player isn't taking damage. Client Side.
Preferred version: 0.0.1VoidCrewModdingTeam-External_Camera_Distance
Allows the player to change the external camera distance by scrolling. Client side.
Preferred version: 0.0.1VoidCrewModdingTeam-Open_Ship_Doors
Opens ship doors at start of session. Host-side.
Preferred version: 0.0.3Gruncle_Chuck-Retrigger_Gun_from_Seat
Allows you to turn on/off the gun that you are sitting on.
Preferred version: 1.1.1Gruncle_Chuck-Im_Holding_the_Lever
While holding the lever down, when the drive hits 100%, activates the void drive.
Preferred version: 1.0.1VoidCrewModdingTeam-Booster
Allows multiple boosts to be activated at the same time with diminishing returns.
Preferred version: 0.1.0VoidCrewModdingTeam-I_Know_What_Im_Doing
Skips all confirmation popups. Client Side.
Preferred version: 0.0.1VoidCrewModdingTeam-Loading_Screen_Skipper
Skips intro cutscenes and various loading screens. Client-Side.
Preferred version: 0.0.4VoidCrewModdingTeam-Chair_View
Pressing switch view (TAB) while in a chair shows the ship exterior view
Preferred version: 0.0.4VoidCrewModdingTeam-Void_Jump_Keybind
Adds a keybind for the pilot to activate the void jump lever, Client Side
Preferred version: 0.0.3VoidCrewModdingTeam-Flashlight
Allows flashlight customisation. Client Side.
Preferred version: 1.1.2VoidCrewModdingTeam-Thin_Hull
Makes hull breaches leak air from the ship. Host side.
Preferred version: 0.0.3VoidCrewModdingTeam-Engine_Trim_Color
Makes the engine trim colors customisable - Client side
Preferred version: 1.0.0VoidCrewModdingTeam-Quiet_Chat
Removes chat messages produced by the game. Player messages are still displayed.
Preferred version: 0.0.3VoidCrewModdingTeam-Cancel_Ability
Allows abilities to be cancelled early for faster recharge. Client side.
Preferred version: 0.0.1VoidCrewModdingTeam-Backpack
Allows the player to carry multiple items at the same time
Preferred version: 1.0.1VoidCrewModdingTeam-Throw_To_Slot
If a thrown item hits an empty slot, it will be put in that slot.
Preferred version: 2.0.1VoidCrewModdingTeam-Grapple_Shelf_Item
Pull items out of slots using the advanced grappling hook
Preferred version: 1.0.0VoidCrewModdingTeam-Eject_Magazine
Ejects empty magazines instead of destroying them
Preferred version: 1.0.1VoidCrewModdingTeam-Scoop_Me_Up
Adds a client keybind for players to be attracted to the gravity scoop
Preferred version: 1.0.0VoidCrewModdingTeam-Slipstream
Players near the ship keep most of the ship's velocity
Preferred version: 1.0.1VoidCrewModdingTeam-Void_Saving
Saves the game while in Void, allowing users to load back up where they left off.
Preferred version: 0.4.9VoidCrewModdingTeam-Safe_Copy_Matrix
Puts the copied item in the players hands
Preferred version: 1.0.0README
TLDR: To install, download Gale Mod Manager and install this pack within Gale. Launch game from Gale. Accept Steam launch options confirmation. Press F5 in-game to adjust mod settings.
Gale is superior to r2modmanager, which itself is superior to using Overwolf/Thunderstore.
New to modding or Void Crew modding? Check out my Steam guide.
Void Jump keybind switched to G from Y by default. Retrigger E. Gun on Q. Gun off 4. F5 >
Includes exclusive Mobile Rave Party Flashlight!
VoidJump Keybind is Y by default. I prefer 1, G, 4 or a mouse button right now. Or Q or E if you moved strafe to mouse.
Have fun!
Mobile Rave Party Flashlight no longer overwrites configs other than flashlight if you had one or more of the configurable mods already installed to the profile as of 1.0.3 and is now a separate profile from the default flashlight. Create a new profile than default before adjusting the default flashlight if you want to be able to enable the stock flashlight again easily without reinstalling the original default flashlight cfg.
Hosting with the host-side bug fixes included within VoidFixes (enable or disable within VoidManager F5 settings menu) does not mark your session as Modded. Your session will be marked as having Client-Side mods if any member is using a client-side mod, AFAIK.
CHANGELOG
Changelog
1.2.7
Adjusted included files.
1.2.6
Added a bunch of mods I hadn't seen or played with yet to pack in advance or April 18th release of new patch which will make multiple releases within the modpack obsolete... in theory.
1.2.5
Adjusted keybinds.
1.2.4
Return of Quiet Chat to pack.
1.2.3
Readme update and match other modpack version number.
1.2.2
Removed Quiet Chat since it doesn't seem functional yet and causes a glitch on my computer.
1.2.1
Readme update. Peace of mind.
1.2.0
Addition of Thin Hull, Engine Trim Color and Quiet Chat. Removal of Cancel Ability. Readme updates.
I didn't realize that Cancel Ability also enables the user to activate their ability at any time in addition to being able to end it earlier easily by pressing the button again, which is the reason I liked it. Removed until there's an option added or another mod that allows us to end our ability early without getting out of seat basically.
1.1.3
.etadpu emdaeR
1.1.2
Look out, it's another Readme update.
1.1.1
Okay, for reals done with the Readme updates for now. I also just realized I can close Gale without finishing the update and everything I have edited on it since will be saved. Noted.
Real version is probably like 1.0.1 but who cares? Do you really?
IS THAT A BIRD?!
IS IT A [i]PLANE?!?![/i]
NO! IT'S ANOTHER README CORRECTION.
I really like 3s, etc, so this is the superior version number, anyway.
1.1.0
Surprise, it's a Readme update.
1.0.9
Readme correction.
1.0.8
Readme/Changelog corrections.
1.0.7
Added preset Retrigger cfg binds to Readme. Remove "preset" from filename and overwrite other to use my binds before loading game, if wanted. Probably easier to just change the settings with F5 in game.
The change from a fully preconfigured modpack was made in a previous version to not overwrite user binds if they already were using RGFS or VoidJump Keybind in the same profile before modpack installation.
retriggerGunKey = E retriggerGunOffKey = Alpha4 (4, not numpad 4) retriggerGunOnKey = Q
1.0.6
Added RGFS config file. Remove "preset" from the name and overwrite your current one to use my binds before you load it the first time.
Readme correction, clarification:
RGFS doesn't doesn't come with any default keybinds, which is kind of annoying when you want there to be some but don't want to overwrite anyone's binds who installs your modpack. Thus, I have included mine in an additional .cfg which you can find in the BePinEx/Config folder in a similar directory to where Gale installs.
1.0.5
Description clarification/correction.
1.0.4
Re-added Mobile Rave Party Flashlight and default flashlight config to pack.
1.0.3
Definitely missed something. Will no longer overwrite current configs if you had multiple of these already installed in the profile you installed this modpack to.
1.0.2
Previously deprecated because duplicate, but should have deprecated other modpack.
Adjusted description.
Reuploaded pack and configs in case I missed something previously.
1.0.1
Added keybind information, added description text.
1.0.0
- Initial release