using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text.Json.Serialization;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("ButtPlugIO")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0.0+821a2e23042cd9786d7390477fa299aa4b25cac8")]
[assembly: AssemblyProduct("ButtPlugIO")]
[assembly: AssemblyTitle("ButtPlugIO")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Buttplug;
public class Config
{
[JsonInclude]
public bool SomeSetting = true;
}
public class FishingInject : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__4 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private string path;
public string <>3__path;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
public FishingInject <>4__this;
private MultiTokenWaiter <extendsWaiter>5__1;
private MultiTokenWaiter <clickHook>5__2;
private MultiTokenWaiter <yankHook>5__3;
private FunctionWaiter <ready>5__4;
private FunctionWaiter <end>5__5;
private global::System.Collections.Generic.IEnumerator<Token> <>s__6;
private Token <token>5__7;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__4(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num != -3 && (uint)(num - 1) > 48u)
{
return;
}
try
{
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_050d: Unknown result type (might be due to invalid IL or missing references)
//IL_0517: Expected O, but got Unknown
//IL_0539: Unknown result type (might be due to invalid IL or missing references)
//IL_0543: Expected O, but got Unknown
//IL_0565: Unknown result type (might be due to invalid IL or missing references)
//IL_056f: Expected O, but got Unknown
//IL_058b: Unknown result type (might be due to invalid IL or missing references)
//IL_0595: Expected O, but got Unknown
//IL_05b7: Unknown result type (might be due to invalid IL or missing references)
//IL_05c1: Expected O, but got Unknown
//IL_05dd: Unknown result type (might be due to invalid IL or missing references)
//IL_05e7: Expected O, but got Unknown
//IL_0609: Unknown result type (might be due to invalid IL or missing references)
//IL_0613: Expected O, but got Unknown
//IL_062f: Unknown result type (might be due to invalid IL or missing references)
//IL_0639: Expected O, but got Unknown
//IL_0634: Unknown result type (might be due to invalid IL or missing references)
//IL_063e: Expected O, but got Unknown
//IL_0661: Unknown result type (might be due to invalid IL or missing references)
//IL_066b: Expected O, but got Unknown
//IL_068e: Unknown result type (might be due to invalid IL or missing references)
//IL_0698: Expected O, but got Unknown
//IL_070f: Unknown result type (might be due to invalid IL or missing references)
//IL_0719: Expected O, but got Unknown
//IL_0736: Unknown result type (might be due to invalid IL or missing references)
//IL_0740: Expected O, but got Unknown
//IL_0763: Unknown result type (might be due to invalid IL or missing references)
//IL_076d: Expected O, but got Unknown
//IL_0790: Unknown result type (might be due to invalid IL or missing references)
//IL_079a: Expected O, but got Unknown
//IL_07b7: Unknown result type (might be due to invalid IL or missing references)
//IL_07c1: Expected O, but got Unknown
//IL_07e4: Unknown result type (might be due to invalid IL or missing references)
//IL_07ee: Expected O, but got Unknown
//IL_080e: Unknown result type (might be due to invalid IL or missing references)
//IL_0818: Expected O, but got Unknown
//IL_0835: Unknown result type (might be due to invalid IL or missing references)
//IL_083f: Expected O, but got Unknown
//IL_0862: Unknown result type (might be due to invalid IL or missing references)
//IL_086c: Expected O, but got Unknown
//IL_0889: Unknown result type (might be due to invalid IL or missing references)
//IL_0893: Expected O, but got Unknown
//IL_08b6: Unknown result type (might be due to invalid IL or missing references)
//IL_08c0: Expected O, but got Unknown
//IL_08dd: Unknown result type (might be due to invalid IL or missing references)
//IL_08e7: Expected O, but got Unknown
//IL_090a: Unknown result type (might be due to invalid IL or missing references)
//IL_0914: Expected O, but got Unknown
//IL_0934: Unknown result type (might be due to invalid IL or missing references)
//IL_093e: Expected O, but got Unknown
//IL_09bf: Unknown result type (might be due to invalid IL or missing references)
//IL_09c9: Expected O, but got Unknown
//IL_09ec: Unknown result type (might be due to invalid IL or missing references)
//IL_09f6: Expected O, but got Unknown
//IL_0a13: Unknown result type (might be due to invalid IL or missing references)
//IL_0a1d: Expected O, but got Unknown
//IL_0a40: Unknown result type (might be due to invalid IL or missing references)
//IL_0a4a: Expected O, but got Unknown
//IL_0a6d: Unknown result type (might be due to invalid IL or missing references)
//IL_0a77: Expected O, but got Unknown
//IL_0a97: Unknown result type (might be due to invalid IL or missing references)
//IL_0aa1: Expected O, but got Unknown
//IL_0b22: Unknown result type (might be due to invalid IL or missing references)
//IL_0b2c: Expected O, but got Unknown
//IL_0b4f: Unknown result type (might be due to invalid IL or missing references)
//IL_0b59: Expected O, but got Unknown
//IL_0b76: Unknown result type (might be due to invalid IL or missing references)
//IL_0b80: Expected O, but got Unknown
//IL_0ba3: Unknown result type (might be due to invalid IL or missing references)
//IL_0bad: Expected O, but got Unknown
//IL_0bd0: Unknown result type (might be due to invalid IL or missing references)
//IL_0bda: Expected O, but got Unknown
//IL_0bfa: Unknown result type (might be due to invalid IL or missing references)
//IL_0c04: Expected O, but got Unknown
//IL_0c85: Unknown result type (might be due to invalid IL or missing references)
//IL_0c8f: Expected O, but got Unknown
//IL_0cb2: Unknown result type (might be due to invalid IL or missing references)
//IL_0cbc: Expected O, but got Unknown
//IL_0cd9: Unknown result type (might be due to invalid IL or missing references)
//IL_0ce3: Expected O, but got Unknown
//IL_0d06: Unknown result type (might be due to invalid IL or missing references)
//IL_0d10: Expected O, but got Unknown
//IL_0d33: Unknown result type (might be due to invalid IL or missing references)
//IL_0d3d: Expected O, but got Unknown
//IL_0d5d: Unknown result type (might be due to invalid IL or missing references)
//IL_0d67: Expected O, but got Unknown
//IL_024b: Unknown result type (might be due to invalid IL or missing references)
//IL_0255: Expected O, but got Unknown
//IL_0308: Unknown result type (might be due to invalid IL or missing references)
//IL_0312: Expected O, but got Unknown
//IL_044e: Unknown result type (might be due to invalid IL or missing references)
//IL_0458: Expected O, but got Unknown
//IL_045f: Unknown result type (might be due to invalid IL or missing references)
//IL_0469: Expected O, but got Unknown
//IL_0470: Unknown result type (might be due to invalid IL or missing references)
//IL_047a: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>4__this.modInterface.Logger.Information("In injection function");
<extendsWaiter>5__1 = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 51,
(Token t) => (int)t.Type == 89
}, false, true);
<clickHook>5__2 = new MultiTokenWaiter(new Func<Token, bool>[5]
{
(Token t) => (int)t.Type == 59,
delegate(Token t)
{
IdentifierToken val6 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val6 != null && val6.Name == "reel_sound";
},
(Token t) => (int)t.Type == 7,
delegate(Token t)
{
ConstantToken val5 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
return val5 != null && val5.Value is BoolVariant;
},
(Token t) => (int)t.Type == 89
}, false, true);
<yankHook>5__3 = new MultiTokenWaiter(new Func<Token, bool>[9]
{
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "ys";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "health";
},
(Token t) => (int)t.Type == 25,
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "params";
},
(Token t) => (int)t.Type == 76,
delegate(Token t)
{
ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
return val != null && val.Value is StringVariant;
},
(Token t) => (int)t.Type == 77,
(Token t) => (int)t.Type == 89
}, false, true);
<ready>5__4 = new FunctionWaiter("_ready", false);
<end>5__5 = new FunctionWaiter("_reached_end", false);
<>4__this.modInterface.Logger.Information("Parsing tokens");
<>s__6 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)53, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = new Token((TokenType)59, (uint?)null);
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("ButtPlugIO");
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("get_node");
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/ButtPlugIO"));
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
goto IL_0da1;
case 12:
{
<>1__state = -3;
bool flag4 = false;
goto IL_0da1;
}
case 13:
<>1__state = -3;
<>2__current = new Token((TokenType)15, (uint?)null);
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("over");
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
<>2__current = new Token((TokenType)13, (uint?)null);
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
<>2__current = new Token((TokenType)15, (uint?)null);
<>1__state = 17;
return true;
case 17:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("at_yank");
<>1__state = 18;
return true;
case 18:
<>1__state = -3;
<>2__current = new Token((TokenType)86, (uint?)null);
<>1__state = 19;
return true;
case 19:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)2u);
<>1__state = 20;
return true;
case 20:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("ButtPlugIO");
<>1__state = 21;
return true;
case 21:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 22;
return true;
case 22:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_reel_hook");
<>1__state = 23;
return true;
case 23:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 24;
return true;
case 24:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("reeling");
<>1__state = 25;
return true;
case 25:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 26;
return true;
case 26:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 27;
return true;
case 27:
<>1__state = -3;
goto IL_0da1;
case 28:
{
<>1__state = -3;
bool flag3 = true;
<>2__current = (Token)new IdentifierToken("ButtPlugIO");
<>1__state = 29;
return true;
}
case 29:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 30;
return true;
case 30:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_yank_hook");
<>1__state = 31;
return true;
case 31:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 32;
return true;
case 32:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 33;
return true;
case 33:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 34;
return true;
case 34:
<>1__state = -3;
goto IL_0da1;
case 35:
{
<>1__state = -3;
bool flag2 = true;
<>2__current = (Token)new IdentifierToken("ButtPlugIO");
<>1__state = 36;
return true;
}
case 36:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 37;
return true;
case 37:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_start_hook");
<>1__state = 38;
return true;
case 38:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 39;
return true;
case 39:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 40;
return true;
case 40:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 41;
return true;
case 41:
<>1__state = -3;
goto IL_0da1;
case 42:
{
<>1__state = -3;
bool flag = true;
<>2__current = (Token)new IdentifierToken("ButtPlugIO");
<>1__state = 43;
return true;
}
case 43:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 44;
return true;
case 44:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_end_hook");
<>1__state = 45;
return true;
case 45:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 46;
return true;
case 46:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 47;
return true;
case 47:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 48;
return true;
case 48:
<>1__state = -3;
goto IL_0da1;
case 49:
{
<>1__state = -3;
goto IL_0da1;
}
IL_0da1:
<token>5__7 = null;
break;
}
if (((global::System.Collections.IEnumerator)<>s__6).MoveNext())
{
<token>5__7 = <>s__6.Current;
if (<extendsWaiter>5__1.Check(<token>5__7))
{
<>2__current = <token>5__7;
<>1__state = 1;
return true;
}
if (<clickHook>5__2.Check(<token>5__7))
{
<>2__current = <token>5__7;
<>1__state = 12;
return true;
}
if (<yankHook>5__3.Check(<token>5__7))
{
<>4__this.modInterface.Logger.Information("Injecting yank hook");
<>2__current = <token>5__7;
<>1__state = 28;
return true;
}
if (<ready>5__4.Check(<token>5__7))
{
<>4__this.modInterface.Logger.Information("Injecting start hook");
<>2__current = <token>5__7;
<>1__state = 35;
return true;
}
if (<end>5__5.Check(<token>5__7))
{
<>4__this.modInterface.Logger.Information("Injecting end hook");
<>2__current = <token>5__7;
<>1__state = 42;
return true;
}
<>2__current = <token>5__7;
<>1__state = 49;
return true;
}
<>m__Finally1();
<>s__6 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>s__6 != null)
{
((global::System.IDisposable)<>s__6).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__4 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__4(0)
{
<>4__this = <>4__this
};
}
<Modify>d__.path = <>3__path;
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public IModInterface modInterface;
private const bool go = true;
public FishingInject(IModInterface mi)
{
modInterface = mi;
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Minigames/Fishing3/fishing3.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__4))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
modInterface.Logger.Information("In injection function");
MultiTokenWaiter extendsWaiter = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 51,
(Token t) => (int)t.Type == 89
}, false, true);
MultiTokenWaiter clickHook = new MultiTokenWaiter(new Func<Token, bool>[5]
{
(Token t) => (int)t.Type == 59,
delegate(Token t)
{
IdentifierToken val6 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val6 != null && val6.Name == "reel_sound";
},
(Token t) => (int)t.Type == 7,
delegate(Token t)
{
ConstantToken val5 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
return val5 != null && val5.Value is BoolVariant;
},
(Token t) => (int)t.Type == 89
}, false, true);
MultiTokenWaiter yankHook = new MultiTokenWaiter(new Func<Token, bool>[9]
{
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "ys";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "health";
},
(Token t) => (int)t.Type == 25,
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "params";
},
(Token t) => (int)t.Type == 76,
delegate(Token t)
{
ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
return val != null && val.Value is StringVariant;
},
(Token t) => (int)t.Type == 77,
(Token t) => (int)t.Type == 89
}, false, true);
FunctionWaiter ready = new FunctionWaiter("_ready", false);
FunctionWaiter end = new FunctionWaiter("_reached_end", false);
modInterface.Logger.Information("Parsing tokens");
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (extendsWaiter.Check(token))
{
yield return token;
yield return new Token((TokenType)89, (uint?)null);
yield return new Token((TokenType)53, (uint?)null);
yield return new Token((TokenType)59, (uint?)null);
yield return (Token)new IdentifierToken("ButtPlugIO");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new IdentifierToken("get_node");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/ButtPlugIO"));
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)null);
}
else if (clickHook.Check(token))
{
yield return token;
}
else if (yankHook.Check(token))
{
modInterface.Logger.Information("Injecting yank hook");
yield return token;
yield return (Token)new IdentifierToken("ButtPlugIO");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_yank_hook");
yield return new Token((TokenType)80, (uint?)null);
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)1u);
}
else if (ready.Check(token))
{
modInterface.Logger.Information("Injecting start hook");
yield return token;
yield return (Token)new IdentifierToken("ButtPlugIO");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_start_hook");
yield return new Token((TokenType)80, (uint?)null);
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)1u);
}
else if (end.Check(token))
{
modInterface.Logger.Information("Injecting end hook");
yield return token;
yield return (Token)new IdentifierToken("ButtPlugIO");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_end_hook");
yield return new Token((TokenType)80, (uint?)null);
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)1u);
}
else
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
public class Mod : IMod, global::System.IDisposable
{
public Mod(IModInterface modInterface)
{
modInterface.Logger.Information("Loaded Buttplug");
modInterface.Logger.Information("Injecting fishing hooks");
modInterface.RegisterScriptMod((IScriptMod)(object)new FishingInject(modInterface));
modInterface.Logger.Information("Injecting scratch-off hooks");
modInterface.RegisterScriptMod((IScriptMod)(object)new ScratchOffInject(modInterface));
}
public void Dispose()
{
}
}
public class ScratchOffInject : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__3 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private string path;
public string <>3__path;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
public ScratchOffInject <>4__this;
private MultiTokenWaiter <extendsWaiter>5__1;
private FunctionWaiter <scratched>5__2;
private global::System.Collections.Generic.IEnumerator<Token> <>s__3;
private Token <token>5__4;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num != -3 && (uint)(num - 1) > 18u)
{
return;
}
try
{
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
//IL_01d4: Expected O, but got Unknown
//IL_01f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0200: Expected O, but got Unknown
//IL_0222: Unknown result type (might be due to invalid IL or missing references)
//IL_022c: Expected O, but got Unknown
//IL_0248: Unknown result type (might be due to invalid IL or missing references)
//IL_0252: Expected O, but got Unknown
//IL_0274: Unknown result type (might be due to invalid IL or missing references)
//IL_027e: Expected O, but got Unknown
//IL_029a: Unknown result type (might be due to invalid IL or missing references)
//IL_02a4: Expected O, but got Unknown
//IL_02c6: Unknown result type (might be due to invalid IL or missing references)
//IL_02d0: Expected O, but got Unknown
//IL_02ec: Unknown result type (might be due to invalid IL or missing references)
//IL_02f6: Expected O, but got Unknown
//IL_02f1: Unknown result type (might be due to invalid IL or missing references)
//IL_02fb: Expected O, but got Unknown
//IL_031e: Unknown result type (might be due to invalid IL or missing references)
//IL_0328: Expected O, but got Unknown
//IL_034b: Unknown result type (might be due to invalid IL or missing references)
//IL_0355: Expected O, but got Unknown
//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
//IL_03db: Expected O, but got Unknown
//IL_03fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0408: Expected O, but got Unknown
//IL_0425: Unknown result type (might be due to invalid IL or missing references)
//IL_042f: Expected O, but got Unknown
//IL_0452: Unknown result type (might be due to invalid IL or missing references)
//IL_045c: Expected O, but got Unknown
//IL_047f: Unknown result type (might be due to invalid IL or missing references)
//IL_0489: Expected O, but got Unknown
//IL_04a9: Unknown result type (might be due to invalid IL or missing references)
//IL_04b3: Expected O, but got Unknown
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_0141: Expected O, but got Unknown
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>4__this.modInterface.Logger.Information("In injection function");
<extendsWaiter>5__1 = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 51,
(Token t) => (int)t.Type == 89
}, false, true);
<scratched>5__2 = new FunctionWaiter("_slot_scratched", false);
<>s__3 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)53, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = new Token((TokenType)59, (uint?)null);
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("ButtPlugIO");
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("get_node");
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/ButtPlugIO"));
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
goto IL_04ec;
case 12:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("ButtPlugIO");
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_scratch");
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 17;
return true;
case 17:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 18;
return true;
case 18:
<>1__state = -3;
goto IL_04ec;
case 19:
{
<>1__state = -3;
goto IL_04ec;
}
IL_04ec:
<token>5__4 = null;
break;
}
if (((global::System.Collections.IEnumerator)<>s__3).MoveNext())
{
<token>5__4 = <>s__3.Current;
if (<extendsWaiter>5__1.Check(<token>5__4))
{
<>2__current = <token>5__4;
<>1__state = 1;
return true;
}
if (<scratched>5__2.Check(<token>5__4))
{
<>4__this.modInterface.Logger.Information("Injecting scratch-off hook");
<>2__current = <token>5__4;
<>1__state = 12;
return true;
}
<>2__current = <token>5__4;
<>1__state = 19;
return true;
}
<>m__Finally1();
<>s__3 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>s__3 != null)
{
((global::System.IDisposable)<>s__3).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__3 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__3(0)
{
<>4__this = <>4__this
};
}
<Modify>d__.path = <>3__path;
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public IModInterface modInterface;
public ScratchOffInject(IModInterface mi)
{
modInterface = mi;
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Minigames/ScratchTicket/scratch_ticket.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__3))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
modInterface.Logger.Information("In injection function");
MultiTokenWaiter extendsWaiter = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 51,
(Token t) => (int)t.Type == 89
}, false, true);
FunctionWaiter scratched = new FunctionWaiter("_slot_scratched", false);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (extendsWaiter.Check(token))
{
yield return token;
yield return new Token((TokenType)89, (uint?)null);
yield return new Token((TokenType)53, (uint?)null);
yield return new Token((TokenType)59, (uint?)null);
yield return (Token)new IdentifierToken("ButtPlugIO");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new IdentifierToken("get_node");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/ButtPlugIO"));
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)null);
}
else if (scratched.Check(token))
{
modInterface.Logger.Information("Injecting scratch-off hook");
yield return token;
yield return (Token)new IdentifierToken("ButtPlugIO");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_scratch");
yield return new Token((TokenType)80, (uint?)null);
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)1u);
}
else
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}