Mods that depend on BepInExPack

 78
0 
Mossys Goonpack
Mossy's revolutionary modpack. Filled with things and such.
Last updated: 3 weeks ago
 22
0 
LC Room attribution prediction experiment
对房主所属国家进行推测
Last updated: 3 weeks ago
 53763
5 
ShowEnemyHealth Fixed
Fixed Edition of Rozza's ShowEnemyHealth for R.E.P.O.; shows numeric enemy health and damage text.
Last updated: 3 weeks ago
 216
0 
AtlyssChatBubbleFix
Client-side ATLYSS mod that moves overhead typing chat bubbles above oversized player heads and adds simple bubble height and scale controls.
Last updated: 3 weeks ago
 1382
0 
UIButtonFix
By Bub
Fixes dual button highlighting in menus
Last updated: 3 weeks ago
 1866
1 
Wide Angle Camera
Allows for very high FOV by implementing novel projections.
Last updated: 3 weeks ago
 49
0 
LethalOddyseyMenu
Premium main menu for the Lethal Oddysey modpack: custom artwork backdrop, terminal HUD readouts, animated hover brackets, scanlines, drifting embers and native hover sounds.
Last updated: 3 weeks ago
 58
0 
Lazer
I dont get payed enough to do this
Last updated: 3 weeks ago
 30964
3 
Hometown Moon
Deltarunes Hometown, as a playable moon.
Last updated: 3 weeks ago
 37091
3 
TV World Interior
The Dark World from Deltarune Chapter 3, as a Lethal Company Interior!
Last updated: 3 weeks ago
 2030
1 
DoAFlip
Lets you flip whenever you want.
Last updated: 3 weeks ago
 809
3 
Kingdom Hearts Menu
Turns REPO's menus into Kingdom Hearts 2 style. Replaces all the vanilla menus with UI and sounds.
Last updated: 3 weeks ago
 1103
1 
LethalBatman
Batman model imported using ModelReplacementAPI
Last updated: 3 weeks ago
 18
0 
Zio Puerco
Fatto per i miei amichetti
Last updated: 3 weeks ago
 1525
2 
HAI Laser Weaponry
Adds H.A.I. Laser Pistol and Laser Cell to the game.
Last updated: 3 weeks ago
 99227
7 
EverythingCanDieAlternative
Allows every monster / enemy to be damageable / hitable / killable - with in game configuration menu - now with health bars
Last updated: 3 weeks ago
 8474
1 
UI
Two-panel Tab overlay showing Improve level, map value, combat/tumble stats, and a live player list for R.E.P.O.
Last updated: 3 weeks ago
 2484
0 
Sense
Passively marks every enemy within 30m around you on the map in red, with no key press, so you always know what is lurking nearby, in R.E.P.O.
Last updated: 3 weeks ago
 4483
1 
Observe
Press a key to reveal every valuable within 10m around you (even through walls) and mark them on the map for a short time, on a cooldown, in R.E.P.O.
Last updated: 3 weeks ago
 44726
4 
Medic
Revive dead teammates — or yourself — by pressing R in R.E.P.O.
Last updated: 3 weeks ago
 14340
0 
IncreaseTumbleDamage
Scales tumble launch damage by upgrade level for R.E.P.O.
Last updated: 3 weeks ago
 16803
2 
Constitution
Slow passive health regeneration based on your Health upgrade level for R.E.P.O.
Last updated: 3 weeks ago
 13108
1 
Armor
Percentage-based damage reduction from enemies based on your Health and Strength upgrade levels for R.E.P.O.
Last updated: 3 weeks ago
 23993
1 
Agility
Passive stamina regeneration based on your Stamina, Crouch Rest, and Speed upgrade levels for R.E.P.O.
Last updated: 3 weeks ago