CiCisMods-CiCisPioneersShotgun icon

CiCisPioneersShotgun

CiCi's Pioneers Shotgun v0.4.3: hand scanners have a 10% chance to be a loaded shotgun, recycler refunds shotgun + shells correctly, Dragon Breath tightened and stronger vs Teeth.

Last updated a month ago
Total downloads 4885
Total rating 0 
Categories Misc Audio Items
Dependency string CiCisMods-CiCisPioneersShotgun-0.4.3
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
CiCisMods-CiCisTrinketAndBindingFramework-2.1.4 icon
CiCisMods-CiCisTrinketAndBindingFramework

Library for White Knuckle. Lets mods register custom Trinkets, Bindings, and gamemode modes. v2.1.2: Mass Damper now disables leaderboards in endless modes (where it isn't normally available).

Preferred version: 2.1.4

README

CiCi's Pioneers Shotgun

A double-barrel shotgun for White Knuckle. Five shell types, killable Teeth, and a binding that fills the superstructure with things to shoot.

Leaderboard disabled


Features

  • Sawed-Off trinket pick: choose at run start — grants the shotgun + 2 shells
  • Double-barrel: two shots before you need to reload
  • 5 shell types: Buckshot, Slug, Dragon Breath, Blank, and two secret ones — each barrel can load any shell independently
  • Custom shotgun shells: separate ammo item with its own 3D mesh + held sprite + red outline (it's lethal — keep an eye on it)
  • Shell drops: bloodbugs, barnacles, hoppers, and other roach-class enemies killed with the shotgun have a chance to drop shells into your bag. Hammer kills can drop a free shell too.
  • Vending integration: vending machines stock all five shell types
  • Killable Teeth: 150 HP, scaling aggression as he loses HP. Dragon Breath is the intended anti-Teeth shell (4× damage). Kill him and he drops 4 random shells + an artifact straight into your inventory, and stays dead for the run.
  • Infestation binding: separate +0.5× score binding that floods every floor of the superstructure with bloodbugs, hoppers, and barnacles. Patrol drones spawn alongside trying to suppress the swarm. Designed to be played with the Sawed-Off — heavy spawn load may stutter on lower-end systems.
  • Ammo HUD + reload tray: bottom-right HUD shows what's loaded per barrel with color-coded shell letters. Hold R to break the shotgun open and pick the shell going into each barrel.
  • Hand-drawn pixel-art sprites for loaded, recoil, and empty states
  • Custom sound effects for fire, dry-fire, reload, break-open, break-close, and pellet impacts

How to use

Pick the Sawed-Off trinket at the run-start picker. You'll spawn with the shotgun + 2 buckshot shells. Optionally add the Infestation binding for the full experience.

  • Fire: left/right click (per hand)
  • Reload: hold a shell in your inventory near the open chamber
  • Change ammo type: hold R to break the shotgun open and click the shell type per barrel from the on-screen tray. Release R to close.

Kill enemies with the shotgun to harvest more shells, or buy them from vending machines.


What's new in v0.4.0

  • 5 shell types (Buckshot, Slug, Dragon Breath, Blank, and two secret ones) — hold R to pick per barrel
  • Killable Teeth — 150 HP, scaling aggression, Dragon Breath as the anti-Teeth specialist
  • Infestation binding — superstructure-wide enemy swarm
  • Vending machine integration for all shell types
  • Full audio pass — fire, dry-fire, reload, break-open / break-close, pellet impact
  • Ammo HUD + hold-R reload tray
  • Icons wired for the Infestation binding
  • MoreFOV compatibility fix

See CHANGELOG.md for the full list.


Credits

  • Li-0 — art, design, sound collection
  • Models authored in Blockbench
  • Source available on the Thunderstore "Source" tab

Required dependencies

  • BepInEx 5.4.2305+
  • CiCi's Trinket & Binding Framework 2.1.1+