using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("PocketHammer")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+99373e7f5d0ab121eefa2dbfabfa63ce6608634e")]
[assembly: AssemblyProduct("PocketHammer")]
[assembly: AssemblyTitle("PocketHammer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PocketHammer
{
public static class Pluginfo
{
public const string guid = "win.deathis.pockethammer";
public const string name = "Pocket Hammer";
public const string version = "1.0.0";
}
[BepInPlugin("win.deathis.pockethammer", "Pocket Hammer", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(CL_GameManager), "Start")]
public static class Patch_Start
{
public static void Postfix()
{
ENT_Player.GetInventory().pockets[(DesiredPocket.Value != PocketSide.Left) ? 1 : 0].pouch.AddItemToPouch(ENT_Player.GetInventory().GetItemByTag("hammer", true, true), true);
}
}
public enum PocketSide
{
Left,
Right
}
private static ManualLogSource _logger;
private static Harmony _harmony;
public static ConfigEntry<PocketSide> DesiredPocket;
private void Awake()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
_logger = ((BaseUnityPlugin)this).Logger;
DesiredPocket = ((BaseUnityPlugin)this).Config.Bind<PocketSide>("win.deathis.pockethammer", "DesiredPocket", PocketSide.Left, "Which pocket the hammer spawns in at the start of your run");
_harmony = new Harmony("win.deathis.pockethammer");
_harmony.PatchAll();
_logger.LogInfo((object)"Plugin win.deathis.pockethammer has loaded");
}
private void OnDestroy()
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
_logger.LogInfo((object)"Plugin win.deathis.pockethammer has unloaded");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "PocketHammer";
public const string PLUGIN_NAME = "PocketHammer";
public const string PLUGIN_VERSION = "1.0.0";
}
}