Decompiled source of MaskToggle v1.0.0

MaskToggle.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using MaskToggle.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MaskToggle")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Mask Toggle")]
[assembly: AssemblyTitle("MaskToggle")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MaskToggle
{
	[BepInPlugin("ro.wolftech.dogle.masktoggle", "Mask Toggle", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("ro.wolftech.dogle.masktoggle").PatchAll(typeof(MaskPatches));
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin Mask Toggle is loaded!");
		}
	}
	public static class PluginInformation
	{
		public const string GUID = "ro.wolftech.dogle.masktoggle";

		public const string Name = "Mask Toggle";

		public const string Version = "1.0.0";
	}
}
namespace MaskToggle.Patches
{
	public static class MaskPatches
	{
		private const float TimeForGoAway = 1f;

		[HarmonyPatch(typeof(DEN_Mask), "Update")]
		[HarmonyPostfix]
		public static void UpdatePost(ref DEN_Mask __instance, ref float ___sightTime, ref float ___attackTimer, ref bool ___active)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			if (___attackTimer != 99999.99f)
			{
				___attackTimer = 99999.99f;
			}
			if (___sightTime > 1f)
			{
				if (___active)
				{
					___active = false;
				}
				MeshRenderer componentInChildren = ((Component)__instance).GetComponentInChildren<MeshRenderer>();
				float num = Mathf.MoveTowards(((Renderer)componentInChildren).material.color.a, 0f, 1f * Time.deltaTime);
				((Renderer)componentInChildren).material.color = new Color(1f, 1f, 1f, num);
				if (num <= 0f)
				{
					Object.Destroy((Object)(object)((Component)__instance).gameObject);
				}
			}
		}
	}
}