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The Mass Binding

Adds The Mass, a Binding: hunger only refills from eating denizens or Denizen Meat made from them. Eat enough denizens and earn a random perk, with the goal growing each time.

Last updated 4 hours ago
Total downloads 31
Total rating 0 
Categories Mods Misc Perks
Dependency string JEG_Development-The_Mass_Binding-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

The Mass Binding

A White Knuckle mod that adds The Mass, a new Binding: hunger only refills from eating denizens — or from "Denizen Meat" cooked from them — instead of normal food. Eating enough denizens mutates you but your hunger grows each time.

Features

  • Adds a real, selectable Binding ("The Mass") to the Trinkets & Bindings picker, alongside the game's own bindings.
  • Regular food barely sustains you; hunger is meant to be refilled by eating denizens instead.
  • Grab a denizen with both hands, then: (NOTE: you do not NEED to grab them, simply holding both grab buttons and aiming at them should work.)
    • Eat it directly — kills it, restores hunger immediately, and counts toward the next perk reward.
    • Turn it into Denizen Meat — kills it and gives you a meat item you can eat later for hunger. Doesn't count toward the reward on its own; that's earned by the kill.
  • Eating enough denizens grants a random perk. The number needed grows after each reward. You start off at 5, and it grows by 5 each perk gotten. You can obtain any perk including even perks (or debuff) outside of broken or shattered limbs.
  • If another perk you pick up also brings its own hunger meter (e.g. Conditioned Polyphagia), it's kept in sync with The Mass instead of running as a separate, disconnected system.
  • Fully configurable: hunger decay/restore rates, reward thresholds, keybinds, and more.
  • Eating or turning into meat a Grub is considered forsaking you humanity and as such doing it once disgusts mother. (AKA eat or turn a grub into meat and you go to hotzone)

Controls

Hold both grab buttons on a denizen, then press:

Key Action
G Eat the denizen directly (restores hunger, counts toward the reward)
X Turn the denizen into Denizen Meat (restores hunger when eaten later)

Both keys are rebindable in the config.

Installation

Thunderstore / r2modman / Gale

Install through your mod manager of choice as normal — search for The Mass Binding and click install.

Manual

  1. Download the release zip.
  2. Extract TheMassBinding.dll into your BepInEx plugins folder: <profile>/BepInEx/plugins/TheMassBinding/TheMassBinding.dll
  3. Launch the game through your mod manager (or a BepInEx-patched install) so the plugin loads.

Configuration

Settings are written to BepInEx/config/com.vilcan.themassbinding.cfg after the first run, or editable in-game via a mod config manager.

Setting Section Default Description
HungerDecayMultiplier Hunger 1.0 Multiplier on the hunger decay rate. 1.0 = same pace as vanilla Survival Mode.
NerfedFoodFraction Hunger 0.1 Fraction of normal food's hunger restore that still applies while The Mass is active.
DenizenEatRestoreMultiplier Hunger 1.0 Hunger restored by eating a denizen directly, as a multiple of a normal meal.
DenizenMeatEatMultiplier Hunger 1.0 Hunger restored by eating Denizen Meat, as a multiple of a normal meal.
StartingMeatCount Hunger 3 Denizen Meat granted when you take the binding, in case you can't find a denizen right away.
StartingThreshold Perks 5 Denizens eaten needed for the first random perk.
ThresholdStep Perks 5 How much the required count increases after each perk reward.
SyncForeignHungerModules Perks true Keeps a hunger module from another perk (e.g. Conditioned Polyphagia) tuned to match and fed by The Mass, instead of left as an unrelated system. (don't turn false it will break things)
EatKey Controls G Key to eat a grabbed denizen directly.
FoodMakerKey Controls X Key to turn a grabbed denizen into Denizen Meat.
EatRange Controls 3.0 Max distance to a denizen for the eat prompt to register.
VerboseLogging Debug false Per-frame eat-detection logging, for troubleshooting only.

Compatibility

Works alongside other perk/binding mods. If a granted perk introduces its own hunger meter, The Mass syncs with it rather than conflicting — see SyncForeignHungerModules above.

Building from source

Requires the .NET SDK, BepInEx 5 core files, and a copy of the game's Managed folder.

dotnet build -p:BepInExDir="C:\...\BepInEx\core" -p:GameManagedDir="C:\...\White Knuckle_Data\Managed"

Default paths are pre-filled in TheMassBinding.csproj for a typical r2modman setup; override them with the flags above if yours differ.

Known limitations

  • Hunger-syncing with a foreign perk module only covers PerkModule_HungerMeter-based perks; unrelated hunger/food mods aren't accounted for.
  • Denizen detection uses a raycast from the camera, so extremely thin or unusual denizen colliders may occasionally miss.

License

MIT — see LICENSE if included, or adapt as needed for your release.