Phoeboi WK Stamina To Hue
Adds in my own stamina to hue shift shader/material that can be used for White Knuckle hand cosmetics.
By Phoeboi_Solo
| Last updated | 2 weeks ago |
| Total downloads | 791 |
| Total rating | 0 |
| Categories | Mods Hand Cosmetics |
| Dependency string | Phoeboi_Solo-Phoeboi_WK_Stamina_To_Hue-1.0.0 |
| Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Overview
This mod adds in my own shader and material that can be used for White Knuckle hands. Can display stamina as a hue shift effect on the hands, with parameters controlled via the hand's json file.
Use
In the cosmetic hand's cosmetic-handitem-settings.json, include/change the following to be able to use the shader:
"globalMaterialBase": "Item_Hand_Cosmetic_Phoeboi_Stamina_To_Hue_Material",
"forceGlobalMaterialOntoHands": true,
"useCustomStaminaColor": true
Then for shader parameter control, use the stamina color:
"useCustomStaminaOutlineColor": true,
"customStaminaOutlineColor": {
"r": [FORWARD HUE SHIFT],
"g": [BACKWARDS HUE SHIFT],
"b": [QUADRATIC FACTOR],
"a": 1.0
},
FORWARD HUE SHIFT (red channel): How much forward hue shift occurs with stamina loss. 1.0 is a complete forward loop with total stamina drain.
BACKWARD HUE SHIFT (green channel): How much backward hue shift occurs with stamina loss. 1.0 is a complete backward loop with total stamina drain.
QUADRATIC FACTOR (blue channel): Will cause hue shift speed to increase with stamina drain. 0.0 will make hue shift speed stay consistent throughout the stamina drain. EPILEPSY WARNING IF YOU MESS AROUND WITH THIS PARAMETER.
Known Issues (may or may not fix later)
- Custom material does not show up properly in cosmetics menu. Works fine in-game.
- Hand sprites sometimes flash white for a single frame when swapping sprites. Only occurs on "new" sprite swaps (ex. picking up flare gun for the first time, after that picking up flare gun again doesn't trigger it)