using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("No Door")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1")]
[assembly: AssemblyProduct("No Door")]
[assembly: AssemblyTitle("No Door")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoDoor
{
[BepInPlugin("shenxl.NoDoor", "NoDoor", "0.0.1")]
public class Plugin : BaseUnityPlugin
{
public const string ModGUID = "shenxl.NoDoor";
public const string ModName = "NoDoor";
public const string ModVersion = "0.0.1";
private Harmony _harmony;
internal static ManualLogSource Logger;
private void Awake()
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Logger = ((BaseUnityPlugin)this).Logger;
_harmony = new Harmony("shenxl.NoDoor");
_harmony.PatchAll();
}
public static void cheats()
{
CommandConsole.cheatsEnabled = true;
CommandConsole.hasCheated = true;
}
}
[HarmonyPatch(typeof(DEN_EngravedDoor))]
public class Patch_DEN_EngravedDoor
{
[HarmonyPatch("OnEnable")]
[HarmonyPostfix]
public static void Patch_OnEnable(DEN_EngravedDoor __instance)
{
CL_GameManager gMan = CL_GameManager.gMan;
if (gMan != null)
{
CL_UIManager uiMan = gMan.uiMan;
if (uiMan != null)
{
uiMan.highscoreHeader.ShowText("Close The Door\nCheat mode is enabled\nscores will not be recorded on the leaderboard");
}
}
Plugin.cheats();
Object.Destroy((Object)(object)((Component)__instance).gameObject);
__instance = null;
}
}
}