SaveSlots
Adds customizable save slots with auto-backups, slot switching, renaming, and ModMenu integration. 100% AI-generated mod.
CHANGELOG
Changelog
All notable changes to the SaveSlots mod will be documented here.
[1.1.0] - 2026-09-28
Added
- ModMenu Integration: Full support for Ikeiwa's ModMenu under Settings -> Mod Menu -> SaveSlots.
- Configurable Slot Count: Set anywhere from 2 to 10 slots dynamically using the ModMenu slider or configuration file.
- Slot Renaming: Name each slot (e.g. 'Main Campaign', 'No-Hit Run', 'Permadeath') via the [Rename] button in the F8 window or via ModMenu settings.
- Automatic Safety Backups: Automatic timestamped backups saved to Sessions/Backups/ before deleting, overwriting, or copying slots.
- Backup Viewer & One-Click Restore: Browse and restore historical backups directly from the F8 manager window.
- Dynamic Main Menu Bar: Main menu slot selector automatically resizes and arranges buttons based on the configured slot count.
- Custom Name Display: Active slot names now show up both on the main menu buttons and in-game HUD.
Changed
- Changed default manager window hotkey from F6 to F8 (fully configurable).
- Full English interface and localization.
- Added explicit disclosure: 100% created and coded by AI.
[1.0.0] - 2026-09-28
Added
- Initial release.
- 5 independent save slots for campaign and custom gamemodes.
- Seamless automatic migration of legacy un-slotted saves into Slot 1.
- In-game HUD indicator displaying the active slot.
- Slot Manager window for slot switching and duplication.