InfiniteSave
Makes disc saves in White Knuckle last forever - loading from one never uses it up.
| Last updated | 3 hours ago |
| Total downloads | 12 |
| Total rating | 0 |
| Categories | Mods Misc Buffs |
| Dependency string | amione-InfiniteSave-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
InfiniteSave
Makes disc saves in White Knuckle last forever.
Normally, every time you load (or get revived from) a disc save it uses up one of its lives, and once it runs out the save is deleted and your next death is a real game over. With this mod installed, loading from a disc save never spends a use - you can revive from the same disc as many times as you want.
You still need to actually save to a disc the normal way (insert a disk, use the save terminal) - this mod only stops that save from ever being used up afterwards.
Config
Found in BepInEx/config/amione.InfiniteSave.cfg after the first run (or in the in-game Mods menu if you have WKModMenu installed):
- InfiniteDiscSaves (default:
true) - master on/off switch. - NotifyInConsole (default:
true) - prints a small message in the dev console every time a disc save gets protected.
Installation
- Install BepInEx 5 for White Knuckle.
- Drop
InfiniteSave.dllintoWhite Knuckle/BepInEx/plugins/InfiniteSave/.