using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("DemoInjectors")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DemoInjectors")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("01eaaaf5-a5a2-401b-ad9e-877bc1d62c88")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace DemoInjectors;
[BepInPlugin("um.wk.demoinjectors", "DemoInjectors", "1.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
((BaseUnityPlugin)this).Logger.LogInfo((object)"hi, if you're seeing this in the log, injectors in vendors are fixed, you can delete this mod now");
new Harmony("um.wk.demoinjectors").PatchAll();
}
}
[HarmonyPatch(typeof(CL_GameManager), "Start")]
public class DemoInjectorsPatch
{
[HarmonyPostfix]
public static void Postfix(CL_GameManager __instance)
{
StatManager.saveData.gameStats.SetStatistic("vendor_item_injector", (object)2, (DataType)0);
}
}