using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("WK_Force_Roach")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Description")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WK_Force_Roach")]
[assembly: AssemblyTitle("WK_Force_Roach")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace YourModNameHere
{
[BepInPlugin("YourName.YourModName", "YourModNameHere", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
new Harmony("YourName.YourModName").PatchAll();
}
}
public class PluginInfo
{
public const string GUID = "YourName.YourModName";
public const string Name = "YourModNameHere";
public const string Version = "1.0.0";
}
}
namespace WKRoach
{
public static class Plugin
{
public const string name = "WKRoach";
public const string guid = "plonk.wk.forceroach";
public const string version = "1.0.0";
}
[BepInPlugin("plonk.wk.forceroach", "WKRoach", "1.0.0")]
public class PluginClass : BaseUnityPlugin
{
public void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("plonk.wk.forceroach");
val.PatchAll();
}
}
[HarmonyPatch]
public class Patches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(ENT_Player), "OrganizePerkIconOrder")]
[HarmonyPatch(typeof(ENT_Player), "FixedUpdate")]
public static void AddRoach(ENT_Player __instance)
{
Debug.LogWarning((object)"Try Add Roach");
if (!__instance.HasPerk("Perk_Binding_RoachMode"))
{
Debug.LogWarning((object)"Add Roach Ok");
__instance.AddPerk(CL_AssetManager.GetPerkAsset("Perk_Binding_RoachMode", ""), 1, true);
CL_GameManager.gMan.allowScores = false;
}
}
}
}