Decompiled source of WKStaminaHSV v1.0.1

plugins/wk_stamina_hsv.dll

Decompiled 20 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DarkMachine.UI;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("wk_stamina_hsv")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Stamina HSV Slider")]
[assembly: AssemblyTitle("wk_stamina_hsv")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace wk_stamina_hsv
{
	[BepInPlugin("wk_stamina_hsv", "Stamina HSV Slider", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private static Harmony harmony;

		public void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			harmony = new Harmony("wk_stamina_hsv");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				try
				{
					harmony.CreateClassProcessor(type).Patch();
				}
				catch (Exception ex)
				{
					Logger.LogError((object)("[Harmony] patch " + type.FullName + " failed: " + ex.Message));
				}
			}
			Logger.LogInfo((object)"wk_stamina_hsv 1.0.0 has loaded!");
		}

		public void OnDestroy()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			Scene val = ((Component)this).gameObject.scene;
			if (((Scene)(ref val)).isLoaded)
			{
				val = SceneManager.GetActiveScene();
				Plugin plugin = ((Scene)(ref val)).GetRootGameObjects()[0].AddComponent<Plugin>();
				if ((Object)(object)plugin == (Object)null)
				{
					Logger.LogFatal((object)"Plugin is being destroyed!");
					harmony.UnpatchSelf();
				}
			}
		}
	}
	[HarmonyPatch(typeof(UI_CosmeticInfoPanel), "UpdateSprite")]
	public static class StaminaHSVFlag
	{
		public static GameObject staminaHSVRoot;

		public static SubmitSlider staminaHueSlider;

		public static SubmitSlider staminaSaturationSlider;

		public static SubmitSlider staminaValueSlider;

		public static Cosmetic_HandItem cosmetic_handItem;

		public static Vector3 hsv;

		private static float HSV_BoundsConvert(float v)
		{
			return (v + 1f) / 2f;
		}

		private static void SetStaminaColor()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			cosmetic_handItem.cosmeticData.customStaminaColor = Color.HSVToRGB(HSV_BoundsConvert(hsv.x), HSV_BoundsConvert(hsv.y), HSV_BoundsConvert(hsv.z));
		}

		public static void SetHue(float h)
		{
			ManualLogSource logger = Plugin.Logger;
			if (staminaHueSlider == null)
			{
				if (logger != null)
				{
					logger.LogFatal((object)"[stamina-hsv-sethue] stamina hue slider is null.");
				}
			}
			else
			{
				hsv.x = h;
				SetStaminaColor();
				UpdateCosmeticSaveData();
			}
		}

		public static void SetSaturation(float s)
		{
			ManualLogSource logger = Plugin.Logger;
			if (staminaSaturationSlider == null)
			{
				if (logger != null)
				{
					logger.LogFatal((object)"[stamina-hsv-setsaturation] stamina saturation slider is null.");
				}
			}
			else
			{
				hsv.y = s;
				SetStaminaColor();
				UpdateCosmeticSaveData();
			}
		}

		public static void SetValue(float v)
		{
			ManualLogSource logger = Plugin.Logger;
			if (staminaValueSlider == null)
			{
				if (logger != null)
				{
					logger.LogFatal((object)"[stamina-hsv-setvalue] stamina value slider is null.");
				}
			}
			else
			{
				hsv.z = v;
				SetStaminaColor();
				UpdateCosmeticSaveData();
			}
		}

		private static void UpdateCosmeticSaveData()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			StaminaPreferences.SetStaminaHSV(cosmetic_handItem.cosmeticData.cosmeticName, new StaminaPreferences.Entry
			{
				hsv = hsv
			});
		}

		public static void Postfix(UI_CosmeticInfoPanel __instance)
		{
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			bool active = false;
			if (__instance.selectedCosmetic.cosmeticInfo.flags?.Contains("stamina-hsv") ?? false)
			{
				Cosmetic_Base selectedCosmetic = __instance.selectedCosmetic;
				cosmetic_handItem = (Cosmetic_HandItem)(object)((selectedCosmetic is Cosmetic_HandItem) ? selectedCosmetic : null);
				active = true;
				if ((Object)(object)staminaHSVRoot == (Object)null)
				{
					ManualLogSource logger = Plugin.Logger;
					SubmitSlider[] componentsInChildren = __instance.settingRoot.GetComponentsInChildren<SubmitSlider>();
					GameObject val = null;
					val = ((Component)__instance.settingRoot.transform.Find("Slider - Stamina HSV")).gameObject;
					if ((Object)(object)val == (Object)null)
					{
						if (logger != null)
						{
							logger.LogFatal((object)"[stamina-hsv-flag] couldn't find the stamina HSV slider root object.");
						}
						return;
					}
					staminaHueSlider = ((Component)val.transform.Find("Slider-Hue")).GetComponent<SubmitSlider>();
					staminaSaturationSlider = ((Component)val.transform.Find("Slider-Saturation")).GetComponent<SubmitSlider>();
					staminaValueSlider = ((Component)val.transform.Find("Slider-Value")).GetComponent<SubmitSlider>();
					staminaHSVRoot = val;
				}
				((UnityEventBase)staminaHueSlider.onValueChanged).m_Calls.ClearPersistent();
				((UnityEventBase)staminaSaturationSlider.onValueChanged).m_Calls.ClearPersistent();
				((UnityEventBase)staminaValueSlider.onValueChanged).m_Calls.ClearPersistent();
				((UnityEventBase)staminaHueSlider.onValueChanged).m_PersistentCalls.Clear();
				((UnityEventBase)staminaSaturationSlider.onValueChanged).m_PersistentCalls.Clear();
				((UnityEventBase)staminaValueSlider.onValueChanged).m_PersistentCalls.Clear();
				((UnityEventBase)staminaHueSlider.onValueChanged).RemoveAllListeners();
				((UnityEvent<float>)(object)staminaHueSlider.onValueChanged).AddListener((UnityAction<float>)SetHue);
				((UnityEventBase)staminaSaturationSlider.onValueChanged).RemoveAllListeners();
				((UnityEvent<float>)(object)staminaSaturationSlider.onValueChanged).AddListener((UnityAction<float>)SetSaturation);
				((UnityEventBase)staminaValueSlider.onValueChanged).RemoveAllListeners();
				((UnityEvent<float>)(object)staminaValueSlider.onValueChanged).AddListener((UnityAction<float>)SetValue);
				hsv = GetHSV();
				staminaHSVRoot.SetActive(true);
				staminaHueSlider.value = hsv.x;
				staminaSaturationSlider.value = hsv.y;
				staminaValueSlider.value = hsv.z;
			}
			else
			{
				staminaHSVRoot.SetActive(false);
			}
			if (!__instance.settingRoot.gameObject.activeSelf)
			{
				__instance.settingRoot.gameObject.SetActive(active);
			}
		}

		private static Vector3 GetHSV()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			if (StaminaPreferences.GetStaminaHSV(cosmetic_handItem.cosmeticData.cosmeticName) == null)
			{
				float x = default(float);
				float y = default(float);
				float z = default(float);
				Color.RGBToHSV(cosmetic_handItem.GetCustomStaminaColor(), ref x, ref y, ref z);
				StaminaPreferences.SetStaminaHSV(cosmetic_handItem.cosmeticData.cosmeticName, new StaminaPreferences.Entry
				{
					hsv = new Vector3
					{
						x = x,
						y = y,
						z = z
					}
				});
			}
			if (hsv == default(Vector3))
			{
				hsv = StaminaPreferences.GetStaminaHSV(cosmetic_handItem.cosmeticData.cosmeticName).hsv;
				return hsv;
			}
			return hsv;
		}
	}
	[HarmonyPatch(typeof(CL_CosmeticManager), "Initialize")]
	public static class ApplyAutomatically
	{
		private static float HSV_BoundsConvert(float v)
		{
			return (v + 1f) / 2f;
		}

		public static void Postfix(CL_CosmeticManager __instance, ref List<Cosmetic_HandItem> ___cosmeticHands)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			foreach (Cosmetic_HandItem ___cosmeticHand in ___cosmeticHands)
			{
				StaminaPreferences.Entry staminaHSV = StaminaPreferences.GetStaminaHSV(___cosmeticHand.cosmeticData.cosmeticName);
				if (staminaHSV != null)
				{
					Vector3 hsv = staminaHSV.hsv;
					___cosmeticHand.cosmeticData.customStaminaColor = Color.HSVToRGB(HSV_BoundsConvert(hsv.x), HSV_BoundsConvert(hsv.y), HSV_BoundsConvert(hsv.z));
				}
			}
		}
	}
	public static class StaminaPreferences
	{
		public class Entry
		{
			public Vector3 hsv;
		}

		private static Dictionary<string, Entry> _staminaPreferences;

		private const string fileName = "wk_stamina_hsv_state.json";

		private static string PathFor()
		{
			string configPath = Paths.ConfigPath;
			Directory.CreateDirectory(configPath);
			return Path.Combine(configPath, "wk_stamina_hsv_state.json");
		}

		private static void EnsureLoaded()
		{
			if (_staminaPreferences != null)
			{
				return;
			}
			try
			{
				string path = PathFor();
				if (File.Exists(path))
				{
					_staminaPreferences = JsonConvert.DeserializeObject<Dictionary<string, Entry>>(File.ReadAllText(path)) ?? new Dictionary<string, Entry>();
				}
				else
				{
					_staminaPreferences = new Dictionary<string, Entry>();
				}
			}
			catch (Exception ex)
			{
				ManualLogSource logger = Plugin.Logger;
				if (logger != null)
				{
					logger.LogWarning((object)("[stamina-hsv] load failed: " + ex.Message));
				}
				_staminaPreferences = new Dictionary<string, Entry>();
			}
		}

		private static void Save()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			try
			{
				File.WriteAllText(PathFor(), JsonConvert.SerializeObject((object)_staminaPreferences, (Formatting)1, new JsonSerializerSettings
				{
					ReferenceLoopHandling = (ReferenceLoopHandling)1
				}));
			}
			catch (Exception ex)
			{
				Plugin.Logger.LogWarning((object)("[stamina-hsv] save failed: " + ex.Message));
			}
		}

		public static void SetStaminaHSV(string key, Entry state)
		{
			EnsureLoaded();
			_staminaPreferences[key] = state;
			Save();
		}

		public static Entry GetStaminaHSV(string key)
		{
			EnsureLoaded();
			if (!_staminaPreferences.TryGetValue(key, out var value))
			{
				return null;
			}
			return value;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "wk_stamina_hsv";

		public const string PLUGIN_NAME = "Stamina HSV Slider";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}