Hero_brain124-Herobrian_spells icon

Herobrian spells

Adds Fire Ball, Control, Vomit Spell, and The World to existing YAPYAP wands.

Last updated 14 hours ago
Total downloads 20
Total rating 0 
Categories Mods Wands
Dependency string Hero_brain124-Herobrian_spells-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

Herobrian_spells

Author: Hero_brian124
Version: 1.0.0

Herobrian_spells expands existing YAPYAP wands with four additional voice-controlled spells. The mod reuses game prefabs, VFX, SFX, materials, physics, damage, voice recognition, networking, and post-processing systems.

Install the same mod version on the host and every player in an online match.

Added spells

Fire Ball — Fire Wand

Say FIRE BALL while holding the Fire Wand.

Fire Ball launches a server-authoritative fire projectile. It collides with the game's normal collision layers, damages valid players and enemies, and uses Ignite Boom's existing cast, impact, and explosion effects.

Control — Wand of Minor Arcanes

Say CONTROL while aiming the Wand of Minor Arcanes at a player, enemy, or physics item.

  • Hold R before or after the hand captures its target to keep holding it.
  • Release R to release the target.
  • Items stop about 0.5 m away, players about 1 m away, and enemies about 2.5 m away.
  • Say CLOSER to move the target 0.5 m closer.
  • Say RAISE to raise it.
  • Say SLAM DOWN to drive it downward without releasing it.

Directional throw commands:

  • THROW FORWARD
  • THROW BACK
  • THROW LEFT
  • THROW RIGHT
  • THROW UP
  • THROW DOWN
  • THROW UP LEFT
  • THROW UP RIGHT
  • THROW DOWN LEFT
  • THROW DOWN RIGHT
  • THROW BOTTOM LEFT
  • THROW BOTTOM RIGHT
  • THROW FORWARD LEFT
  • THROW FORWARD RIGHT
  • THROW BACK LEFT
  • THROW BACK RIGHT

Keep the hold key pressed while giving Control commands.

Vomit Spell — Grotesque Wand

Say VOMIT while holding the Grotesque Wand.

Vomit uses the game's Piss Yuk stream shape and audio with Grotesque colors. It damages valid targets without applying fire. It also uses Piss Yuk's native interaction with Achoo blobs, allowing the stream to grow a blob until its normal explosion threshold.

The World — Wand of Winds

Say THE WORLD while holding the Wand of Winds.

The World creates a 14 m time-stop zone for 10 seconds. The caster remains unaffected. Other players, enemies, physics objects, bombs, projectiles, channeled spells, summons, spell timers, animations, and VFX inside the radius are suspended and restored afterward.

The zone uses Custodia's existing VFX_Blessed_Bubble through the game's VfxManager. Players inside the radius receive a black-and-white view through the game's existing local URP Volume and Color Adjustments system. It is not a UI overlay. The public build has a 150-second cooldown.

Keybind and configuration

The default Control hold key is R.

After the game starts once, BepInEx reads:

BepInEx/config/Hero_brian124.Herobrian_spells.cfg

Open that file in a text editor while the game is closed and change:

[Control]
HoldKey = R

Use a Unity Input System keyboard key name such as E, F, LeftShift, or Space, then restart the game. The included config file provides the same default and can be edited immediately after installation.

The config also contains:

  • ControlPhrase
  • VomitPhrase
  • TheWorldPhrase
  • Fire Ball's Phrase, speed, range, lifetime, cooldown, charges, and recharge
  • Control hold strength and throw force

Voice phrase changes require a game restart.

Installation

Install through Thunderstore Mod Manager or r2modman. Manual installation requires BepInExPack 5.4.2305; copy the packaged BepInEx content into the game folder.

Known issues

  • Control is currently a bit buggy. Sometimes it casts the hand and sometimes it does not. As a temporary workaround, throw the wand away and pick it up again. Control may start working again, but the bug can return.
  • Voice recognition depends on microphone quality, pronunciation, the selected voice language, and background noise.
  • Every player should use the same mod version in online games. Missing or mismatched versions can prevent custom spell visuals or behavior from appearing correctly.
  • The World uses the game's camera-local post-processing Volume. A player must be inside the zone for the black-and-white post-processing to apply to their camera.

Credits

Mod author: Hero_brian124