All mods
Custom music reader and randomizer akin to MMR's randomization system
Last updated: a day ago
An HD-style controller HUD for Zelda 64: Recompiled with a modern button layout, refreshed glyphs, and updated action text.
Last updated: 4 days ago
A save editor for Zelda 64: Recompiled with in-game editing for save data, inventory, quest flags, bottles, masks, and dungeon progress.
Last updated: 4 days ago
Adds the DELTARUNE OST to Majora's Mask.
Last updated: a week ago
Allow the substitution of Health for Magic.
Last updated: 2 weeks ago
Many tweaks that make Deku better.
Last updated: 2 weeks ago
Pan, an Ogre from Dragon Quest X, with unique weapons & masks plus new Deku & Zora forms!
Last updated: 2 weeks ago
Adds a custom actor as a Romani partner character.
Last updated: 2 weeks ago
Directional rolls, roll chaining, and L+A target rolls.
Last updated: 2 weeks ago
Enemy health tracking while locked on.
Last updated: 2 weeks ago
Makes most enemies in the game more difficult based on the current selected difficulty.
Last updated: 2 weeks ago
Combine arrows with bombs for explosive projectiles.
Last updated: 3 weeks ago
This is a mod that improves bow functionality in Majora's Mask: Recompiled, adding options for cycling through them with the press of a button.
Last updated: 3 weeks ago
Overhauls the HUD and other references to the game's control scheme to better reflect modern controllers.
Last updated: 3 weeks ago
Pick Song of Soaring warp points from the pause-menu map.
Last updated: 3 weeks ago
Applies an exponential curve to the joystick input for more precise movements.
Last updated: 3 weeks ago
RPG progression and deeper mask gameplay.
Last updated: 3 weeks ago
Adds Dark Link as a usable player model for every form, along with seperate equipment/mask packs.
Last updated: a month ago
Makes the moon actually move on all three days.
Last updated: a month ago