Difficulty Overhaul
Makes most enemies in the game more difficult based on the current selected difficulty.
| Last updated | 3 hours ago |
| Total downloads | 9 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | TSEG-Difficulty_Overhaul-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
Majora's Mask: Recompiled Difficulty Overhaul
Features
Makes most enemies in the game more difficult based on the current selected difficulty.
As of now you can pick between Normal and Hard.
Summary of changes:
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More health & defense based on the enemy
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Tweaked the behavior of enemies & bosses
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Additional enemy spawns (limited)
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And various other small tweaks/fixes to enemies.
Disclaimer
This is NOT just a "hyper enemies" mod, as it makes more substantial changes.
This modifies most of the enemies' actual behavior in the game to be more difficult instead of applying a flat 2x speed increase. (not that there's anything wrong with doing that)