CHANGELOG
CHANGELOG
Version 1.1.0
- Added perfect parries for two-handed swords.
- Improved z-target and roll behavior.
- Improved shield durability HUD feedback.
- Improved XP pickup effects.
- Improved cursed heart feedback.
- Added a lot of fixes and polish across combat, stamina, durability, and progression systems.
Version 1.0.8
- Added the Goron Bracelet.
- Added a new extra inventory page.
- Added configurable stat points.
- Added stamina costs for weapon items.
- Added extra inventory.
- Fixed Deku Shield break messaging.
- Fixed Great Fairy Sword and shield collection menu text issues.
Version 1.0.7
- Added the Deku Shield, obtainable as an enemy drop.
- Added unique Deku Shield durability and its fire behavior from Ocarina of Time.
- Updated Intelligence to reduce magic arrow costs and increase Deku Bubble speed.
- Updated Luck to occasionally spawn extra rupees and magic jars.
- Added an optional XP farming penalty.
- Improved compatibility with MMRecomp Randomizer.
Version 1.0.6
- Fixed bats remaining killable in one hit as expected.
- Added compatibility with MM Recomp Rando.
Version 1.0.5
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Moved the Great Fairy Sword to the sword slot.
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Added sword switching with C-Left and C-Right in the inventory.
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Added manual Deku gliding with A while falling.
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Updated the Zora Shield so it now consumes stamina and supports parries.
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Updated Luck so it can now:
- Recover some fired arrows.
- Occasionally reduce shield durability loss.
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Reworked perfect dodge.
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Updated Fierce Deity :
- Greatly reduced passive stamina consumption.
- Suspended stamina drain while the stats menu is open.
- Blocked sword and shield switching, with grayed-out icons.
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Fixed enemies configured to respawn returning with incomplete health.
Version 1.0.4
- Updated enemy HP and shield durability bars to use the vanilla magic meter texture instead of Demon's Quest texture.
- Doubled the Mirror Shield's durability and stamina cost when blocking.
- Fixed crashes when releasing the shield without Z-targeting.
- Fixed broken, depleted, or unequipped shields remaining active while the shield button is held.
Version 1.0.3
- Added an option to enable or disable Song of Time healing.
- Fixed Song of Time healing compatibility with cursed hearts.
- Updated XP pickup feedback with cleaner pickup behavior.
- Reworked level up feedback to use particles around Link and the puzzle solved sound.
- Improved the stats menu for widescreen and 4:3 displays.
- Adjusted transformed form melee damage values.
- Fixed enemy HP bars preserving enemy max health when releasing and reacquiring Z-target.
- Added shield collection support so the Hero Shield and Mirror Shield can be owned independently.
- Added persistent Hero Shield durability, shop repair behavior, and Mirror Shield recharge behavior.
- Fixed shield removal edge cases so broken, depleted, or unequipped shields no longer keep blocking or leave Link in shield state.
Version 1.0.2
- Added stamina wheel interpolation for smoother rendering.
- Paused gameplay while the stats menu is open.
- Allowed Fierce Deity sword beams after transformation activation.
- Scaled Fierce Deity sword beam damage against enemies.
- Added Great Fairy Sword beams when the Great Fairy Mask is equipped.
- Added cursed hearts, cleared by playing the Song of Time.
- Displayed cursed hearts on the file select with the cursed heart color.
- Added a Cursed Hearts option.
Version 1.0.1
- Fixed the stamina wheel regenerating and appearing while the pause menu was open.
- Fixed enemy hearts not being interpolated, not supporting widescreen, and rendering above the HUD.
- Added an enemy HP bar display option alongside the hearts display.
Version 1.0.0
- Initial release