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Masked Fate

RPG progression and deeper mask gameplay.

CHANGELOG

CHANGELOG

Version 1.1.0

  • Added perfect parries for two-handed swords.
  • Improved z-target and roll behavior.
  • Improved shield durability HUD feedback.
  • Improved XP pickup effects.
  • Improved cursed heart feedback.
  • Added a lot of fixes and polish across combat, stamina, durability, and progression systems.

Version 1.0.8

  • Added the Goron Bracelet.
  • Added a new extra inventory page.
  • Added configurable stat points.
  • Added stamina costs for weapon items.
  • Added extra inventory.
  • Fixed Deku Shield break messaging.
  • Fixed Great Fairy Sword and shield collection menu text issues.

Version 1.0.7

  • Added the Deku Shield, obtainable as an enemy drop.
  • Added unique Deku Shield durability and its fire behavior from Ocarina of Time.
  • Updated Intelligence to reduce magic arrow costs and increase Deku Bubble speed.
  • Updated Luck to occasionally spawn extra rupees and magic jars.
  • Added an optional XP farming penalty.
  • Improved compatibility with MMRecomp Randomizer.

Version 1.0.6

  • Fixed bats remaining killable in one hit as expected.
  • Added compatibility with MM Recomp Rando.

Version 1.0.5

  • Moved the Great Fairy Sword to the sword slot.

  • Added sword switching with C-Left and C-Right in the inventory.

  • Added manual Deku gliding with A while falling.

  • Updated the Zora Shield so it now consumes stamina and supports parries.

  • Updated Luck so it can now:

    • Recover some fired arrows.
    • Occasionally reduce shield durability loss.
  • Reworked perfect dodge.

  • Updated Fierce Deity :

    • Greatly reduced passive stamina consumption.
    • Suspended stamina drain while the stats menu is open.
    • Blocked sword and shield switching, with grayed-out icons.
  • Fixed enemies configured to respawn returning with incomplete health.

Version 1.0.4

  • Updated enemy HP and shield durability bars to use the vanilla magic meter texture instead of Demon's Quest texture.
  • Doubled the Mirror Shield's durability and stamina cost when blocking.
  • Fixed crashes when releasing the shield without Z-targeting.
  • Fixed broken, depleted, or unequipped shields remaining active while the shield button is held.

Version 1.0.3

  • Added an option to enable or disable Song of Time healing.
  • Fixed Song of Time healing compatibility with cursed hearts.
  • Updated XP pickup feedback with cleaner pickup behavior.
  • Reworked level up feedback to use particles around Link and the puzzle solved sound.
  • Improved the stats menu for widescreen and 4:3 displays.
  • Adjusted transformed form melee damage values.
  • Fixed enemy HP bars preserving enemy max health when releasing and reacquiring Z-target.
  • Added shield collection support so the Hero Shield and Mirror Shield can be owned independently.
  • Added persistent Hero Shield durability, shop repair behavior, and Mirror Shield recharge behavior.
  • Fixed shield removal edge cases so broken, depleted, or unequipped shields no longer keep blocking or leave Link in shield state.

Version 1.0.2

  • Added stamina wheel interpolation for smoother rendering.
  • Paused gameplay while the stats menu is open.
  • Allowed Fierce Deity sword beams after transformation activation.
  • Scaled Fierce Deity sword beam damage against enemies.
  • Added Great Fairy Sword beams when the Great Fairy Mask is equipped.
  • Added cursed hearts, cleared by playing the Song of Time.
  • Displayed cursed hearts on the file select with the cursed heart color.
  • Added a Cursed Hearts option.

Version 1.0.1

  • Fixed the stamina wheel regenerating and appearing while the pause menu was open.
  • Fixed enemy hearts not being interpolated, not supporting widescreen, and rendering above the HUD.
  • Added an enemy HP bar display option alongside the hearts display.

Version 1.0.0

  • Initial release