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Decompiled source of NoAmbientNoise v1.0.0
plugins/NoAmboentNoise.dll
Decompiled 2 days agousing System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HG.Reflection; using Logger; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: OptIn] [assembly: IgnoresAccessChecksTo("ItemQualities")] [assembly: IgnoresAccessChecksTo("ItemQualities.Patcher")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("NoAmboentNoise")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoAmboentNoise")] [assembly: AssemblyTitle("NoAmboentNoise")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MonoDetour.HookGen { internal static class DefaultMonoDetourManager { internal static MonoDetourManager Instance { get; } = New(); internal static MonoDetourManager New() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown return new MonoDetourManager(typeof(DefaultMonoDetourManager).Assembly.GetName().Name); } } [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class, AllowMultiple = true, Inherited = false)] internal class MonoDetourTargetsAttribute(Type? targetType = null) : Attribute(), IMonoDetourTargets { public Type? TargetType { get; } = targetType; public bool IncludeNestedTypes { get; set; } = true; public string[]? Members { get; set; } public string[]? MemberNamePrefixes { get; set; } public string[]? MemberNameSuffixes { get; set; } public bool GenerateControlFlowVariants { get; set; } } } namespace NoAmboentNoise { [BepInPlugin("com.Onyx.NoAmboentNoise", "NoAmboentNoise", "1.0.0")] public class NoAmboentNoise : BaseUnityPlugin { public const string PluginGUID = "com.Onyx.NoAmboentNoise"; public const string PluginAuthor = "Onyx"; public const string PluginName = "NoAmboentNoise"; public const string PluginVersion = "1.0.0"; public void Awake() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); SceneInfo.Awake += new hook_Awake(SceneInfo_Awake); SceneInfo.Start += new hook_Start(SceneInfo_Start); } private void SceneInfo_Start(orig_Start orig, SceneInfo self) { orig.Invoke(self); AkAmbient[] components = ((Component)self).GetComponents<AkAmbient>(); for (int i = 0; i < components.Length; i++) { ((AkEvent)components[i]).data = null; } } private static IEnumerator disableBackgroundNoise(SceneInfo self) { yield return (object)new WaitForFixedUpdate(); AkTriggerDisable val = default(AkTriggerDisable); if (((Component)self).TryGetComponent<AkTriggerDisable>(ref val)) { ((Behaviour)val).enabled = false; } else { Debug.Log((object)"weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee"); } } private void SceneInfo_Awake(orig_Awake orig, SceneInfo self) { orig.Invoke(self); AkTriggerDisable val = default(AkTriggerDisable); if (((Component)self).TryGetComponent<AkTriggerDisable>(ref val)) { ((Behaviour)val).enabled = false; } } } } namespace Logger { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void message(object data) { } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { } internal static void Message(object data) { message(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }