360gaggi-LoopStabilizer icon

LoopStabilizer

Keeps long runs playable: slow motion instead of 1-2 FPS, fewer effects when there are too many of them and fewer missiles for the same damage

CHANGELOG

1.0.0

  • initial release
  • slow motion instead of 1-2 FPS when the game can't keep up
  • limits for effects and XP orbs
  • Pocket I.C.B.M. missiles, Sticky Bombs, Electric Boomerangs and Ceremonial Daggers are merged, with the same damage numbers and the same rolls for procs
  • boomerangs give up when they can't get back to you
  • a new Warbanner takes the place of the older ones close to it
  • kill chains (Gasoline) don't crash the game in a big crowd anymore
  • overlay that shows what is going on (F11)
  • debug keys that turn a fresh run into a late one (F6 to F9) and spawn enemies (F10), off by default