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NemesisAmpExpanded
Expands Nemesis Amp with several new alternate skills, major skill reworks, multiple skin, persistent Controlled Charge, Gathering Storm improvements, custom VFX, balance changes, and fixes.
By Alastair_069
CHANGELOG
Changelog
1.2
Added Capacitor Blade Primary
Added Resonant Bolt Secondary
Added Thunderfall Utility
Added Electrical Overload Special
Added 15 New skins
Added Configuration for all new and reworked skills
Fixed Luminous shot not working with Lorentz blades
1.1.5
Shortened Description and ReadMe
1.1.4
Icon Change
1.1.1/3
Description and README fixes
1.1.0
New Skills
Added Lorentz Cleave alternate Primary
Maximum Gathering Storm lightning finisher
Added Arc Burst alternate Secondary
Added Countercurrent alternate Utility
Added Charge Compression alternate Special
Skill Reworks
Reworked Fulmination:
Now fires discrete lightning bursts
Reworked Static Field:
Amplifies external Controlled Charge application
Existing Skill Improvements
Expanded Gathering Storm compatibility across the new skills
Added Gathering Storm scaling to Lorentz Cleave
Added additional Controlled Charge interactions
Improved Charge Compression compatibility with multi-hit and persistent skills
Improved Conductive Stake behavior and presentation
Added skin-aware VFX support across newly added skills
Visual / Animation Improvements
Added custom Lorentz Cleave sword visuals and slash effects
Added Countercurrent brace animation using Nemesis Amp's intro animation
Added smooth animation blending into and out of Countercurrent
Added successful and failed parry explosion effects
Added lightning-trail VFX to Countercurrent's successful follow-up
Expanded Crimson compatibility to new skills and effects
Other
Various balance adjustments
Compatibility fixes
Additional audio and VFX polish
Internal performance improvements
1.0.0
Initial release.
Added Conductive Stake alternate Secondary
Added Overdrive alternate Special
Added extended Gathering Storm scaling
Added Gathering Storm HUD support above 100%
Fixed empowered Primary behavior above 100% Gathering Storm
Fixed Lorentz / Flux Blades Gathering Storm damage scaling
Reworked Controlled Charge persistence
Prevented Voltaic Onslaught from consuming Controlled Charge
Rebalanced Voltaic Onslaught Controlled Charge scaling
Added Crimson skin
Added extensive Crimson VFX recoloring
Added custom Conductive Stake VFX and audio
Added Overdrive VFX
Various Nemesis Amp compatibility and polish fixes