Decompiled source of SpeedLimiter v1.0.1

SpeedLimiter.dll

Decompiled 19 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using SpeedLimiter.Changes;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SpeedLimiter")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SpeedLimiter")]
[assembly: AssemblyTitle("SpeedLimiter")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SpeedLimiter
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("com.Bloonjitsu7.SpeedLimiter", "SpeedLimiter", "1.0.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class MainPlugin : BaseUnityPlugin
	{
		public void Awake()
		{
			Log.Init(((BaseUnityPlugin)this).Logger);
			Main main = new Main();
			Config.SetupConfig(((BaseUnityPlugin)this).Config);
			main.Initialize();
		}
	}
}
namespace SpeedLimiter.Changes
{
	public static class Config
	{
		public static ConfigEntry<bool> moveSpeedEnable { get; set; }

		public static ConfigEntry<float> moveSpeedLimit { get; set; }

		public static ConfigEntry<bool> atkSpeedEnable { get; set; }

		public static ConfigEntry<float> atkSpeedLimit { get; set; }

		public static void SetupConfig(ConfigFile cfg)
		{
			moveSpeedEnable = RegisterConfigBool(cfg, "Move Speed Limiter", "Enable Limiter", defaultValue: true, "Enables the limit to movement speed.");
			moveSpeedLimit = RegisterConfigFloat(cfg, "Move Speed Limiter", "Speed Limit", 2f, "Changes the limit to movement speed (1 = base move speed).", 1f, 10f);
			atkSpeedEnable = RegisterConfigBool(cfg, "Attack Speed Limiter", "Enable Limiter", defaultValue: true, "Enables the limit to attack speed.");
			atkSpeedLimit = RegisterConfigFloat(cfg, "Attack Speed Limiter", "Speed Limit", 2f, "Changes the limit to attack speed (1 = base attack speed).", 1f, 10f);
		}

		public static ConfigEntry<bool> RegisterConfigBool(ConfigFile cfg, string section, string key, bool defaultValue, string description, bool restart = false)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			ConfigEntry<bool> val = cfg.Bind<bool>(section, key, defaultValue, description);
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(val, new CheckBoxConfig
			{
				restartRequired = restart
			}));
			return val;
		}

		public static ConfigEntry<float> RegisterConfigFloat(ConfigFile cfg, string section, string key, float defaultValue, string description, float minValue, float maxValue, bool percent = false, bool restart = false)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			ConfigEntry<float> val = cfg.Bind<float>(section, key, defaultValue, description);
			ModSettingsManager.AddOption((BaseOption)new SliderOption(val, new SliderConfig
			{
				min = minValue,
				max = maxValue,
				restartRequired = restart,
				FormatString = (percent ? "{0:0}%" : "{0}")
			}));
			return val;
		}
	}
	public class Main
	{
		public void Initialize()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			CharacterBody.RecalculateStats += new hook_RecalculateStats(OnRecalcStats);
			CharacterBody.RecalculateStats += new Manipulator(IL_RecalcStats);
		}

		private void OnRecalcStats(orig_RecalculateStats orig, CharacterBody self)
		{
			orig.Invoke(self);
			if (Config.atkSpeedEnable.Value && self.attackSpeed > Config.atkSpeedLimit.Value)
			{
				self.attackSpeed = Config.atkSpeedLimit.Value;
			}
		}

		public void IL_RecalcStats(ILContext il)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			MoveType val2 = (MoveType)2;
			int loc1 = -1;
			int num = -1;
			if (val.TryGotoNext(val2, new Func<Instruction, bool>[3]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, typeof(CharacterBody), "baseMoveSpeed"),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, typeof(CharacterBody), "levelMoveSpeed")
			}))
			{
				int num2 = default(int);
				if (val.TryGotoNext(val2, new Func<Instruction, bool>[5]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num2),
					(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref loc1),
					(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num2),
					(Instruction x) => ILPatternMatchingExt.MatchDiv(x),
					(Instruction x) => ILPatternMatchingExt.MatchMul(x)
				}))
				{
					val.Index -= 5;
					val.Emit(OpCodes.Ldloc, loc1);
					val.EmitDelegate<Func<float, float>>((Func<float, float>)((float multiplier) => (Config.moveSpeedEnable.Value && multiplier > Config.moveSpeedLimit.Value) ? Config.moveSpeedLimit.Value : multiplier));
					val.Emit(OpCodes.Stloc, loc1);
				}
				else
				{
					Log.Error(((MemberReference)il.Method).Name + " Hook 1.2 failed!");
				}
			}
			else
			{
				Log.Error(((MemberReference)il.Method).Name + " Hook 1.1 failed!");
			}
		}

		public static void DumpComponents(GameObject gameObject)
		{
			Component[] componentsInChildren = gameObject.GetComponentsInChildren(typeof(Component));
			foreach (Component data in componentsInChildren)
			{
				Log.Message(data);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}