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StartBonusMod
Gives each player a configurable set of items and starting gold at the beginning of a run.
CHANGELOG
3.1.0
- Updated for Risk of Rain 2 1.5.0. Requires ItemStringParser 2.1.0.
- Fix starting cash, which the update broke.
- Simple Item List: also offers the new Cursed, Hex and Page tiers. Tiers without items are skipped.
- Starting equipment goes into the slot the game would use for a pickup, also with several equipment slots.
- Advanced Item List: equipment fills empty equipment slots first; equipment that doesn't fit drops next to you.
- A random item that can't be picked no longer stops the other starting items.
- Simple Item List: choices no longer reset to None when the game or a mod adds items. Saved choices are converted.
- Fix a random Lunar starting item sometimes giving nothing.
- Works with ProperSave: loading a save no longer gives the starting items again.
- No longer needs R2API.
3.0.3
- Improve robustness in combination with modded items
3.0.2
- Fix dependency with ItemStringParser
3.0.1
- Fix "An item with the same key has already been added" which can happen in combination with item mods
3.0.0
- Updated for Alloyed Collective
- Add FoodTier
- Remove Blacklist setting
- Add
!-Operator. Blacklist entries can now be given inside the itemstring. - Rename config sections so they are sorted.
- Remove Equipment setting from Advanced List. It is now merged with the itemstring.
- Now also possible to give multiple equipments to the player.
- ItemStringParser extracted to its own library mod.
2.0.1
- Fix readme.md markup issues
2.0.0
- Item lists are now loaded dynamically from what is available
- Add advanced starting bonus list feature
1.1.0
- The missing items introduced in the Seekers of the Storm update
1.0.1
- Gold value now scales with difficulty
1.0.0
- Initial Release