Delfofthebla-Even_More_Balanced_Mortician icon

Even More Balanced Mortician

Configurable rebalance of the Mortician survivor. Every base stat, skill number, and mechanical change is configurable, with presets for the original, BalancedMortician, and this rebalance.

Last updated 4 hours ago
Total downloads 41
Total rating 1 
Categories Mods Player Characters Tweaks
Dependency string Delfofthebla-Even_More_Balanced_Mortician-1.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
RiskofThunder-R2API_Deployable-1.0.1 icon
RiskofThunder-R2API_Deployable

API for adding custom deployables

Preferred version: 1.0.1
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_Networking-1.0.4 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.4
Bog-Mortician-0.1.5 icon
Bog-Mortician

The Mortician is a slow, yet durable melee necromancer who excels at controlling territory with his army of undead.

Preferred version: 0.1.5

README

Even More Balanced Mortician

A very configurable rebalance of Mortician. Every base stat, ability number, or mechanical behavior change is a setting you can tweak. The mod comes with presets that can be modified via config file or Risk Of Options if fiddling with numbers isn't really your cup of tea.

I recently started playing Risk of Rain 2 again after a long break and I found the Mortician mod. It's pretty neat! But holy moly is it overpowered. I wanted to play with it with some friends, but I really don't like overpowered survivors that break vanilla balance and I knew it was going to take some fiddling with to get just right, So I made this mod.

Incompatible with BalancedMortician. You will need to disable it. Its values are available as a configuration preset instead.

Configuration Presets

Preset Description
Original Mortician with no changes.
BalancedMortician Bloonjitsu7's BalancedMortician, as it actually plays.
EvenMoreBalanced This mod's rebalance. The default.

Choosing a preset overwrites every other setting with that preset's values.

Configuration

BepInEx/config/com.Delfofthebla.EvenMoreBalancedMortician.cfg, or in-game through Risk Of Options. Changes apply immediately, and skill tooltips update to match.

Section Setting Original BalancedMortician EvenMoreBalanced
Base Stats Health / Per Level 200 / 66 200 / 66 170 / 51
Regen / Per Level 2.5 / 0.5 2.5 / 0.5 1 / 0.2
Armor / Per Level 20 / 0 20 / 0 10 / 0
Damage / Per Level 12 / 2.4 12 / 2.4 12 / 2.4
Shovel Strike Counts As Primary Skill Damage false true true
Swing Damage 800% 360% 280%
Launch Damage 350% 600% 360%
Launch Proc Coefficient 1.0 1.0 1.0
Raise Dead Cooldown (seconds) 7 7 7
Ghoul Limit (0 = none) 0 0 0
Ghoul Base Damage / Per Level 12 / 2.4 8 / 1.6 8 / 1.6
Ghoul Degen / Per Level 10 / 3 10 / 3 10 / 3
Bite Damage 150% 150% 150%
Bite Proc Coefficient 1.0 1.0 1.0
Cling Bite Proc Coefficient 0.8 0.8 0.8
Spit Damage 100% 100% 100%
Spit Proc Coefficient 1.0 1.0 0.7
Aspect Inherit Chance 100% 0% 25%
Sacrifice Cooldown (seconds) 6 6 6
Detonation Damage 700% 925% 880%
Detonation Proc Coefficient 1.0 1.0 1.0
Detonation Radius 18 20 20
Heal 15% 15% 10%
Tombstone Cooldown (seconds) 30 30 30
Tombstone Duration (0 = unlimited) 0 0 30
Tombstone Base Damage / Per Level 12 / 2.4 12 / 2.4 12 / 2.4
Soul Orb Damage 350% 200% 250%
Soul Orb Proc Coefficient 0.2 0.2 0.2
Ghoul Spawn Interval (seconds) 10 10 10

Notes

Ghoul Limit replaces the "Ghoul limit" setting in Mortician's own config, which is ignored while this mod is enabled.

Aspect Inherit Chance. In the base mod, every ghoul copies whatever is in your equipment slot. Ghouls never activate equipment, so the only thing this really does is pass on an elite aspect, making the ghoul that elite. BalancedMortician turned the copying off entirely.

This setting replaces both with a chance per aspect. Each new ghoul rolls once for an elite aspect in your equipment slot, and once for every stack of aspect items you hold, from mods like ZetAspects (any item with "Aspect" in its name). No other items or equipment are ever copied.

The EvenMoreBalanced preset uses 25%, so the more aspects you carry, the more likely a ghoul inherits at least one. It's a middle ground between the base mod's "always" and BalancedMortician's "never". The Original preset's 100% matches the base mod for equipment, but also passes on aspect items, which the base mod never did.

Multiplayer

The host's settings apply to every player in the lobby. Your own config is left untouched and applies again whenever you host or play solo.

Every player needs the same version of this mod to join a lobby.

Changelog

1.1.0

Added

  • Cooldown settings for Raise Dead, Sacrifice, and Tombstone.
  • Ghoul Degen and Ghoul Degen Per Level settings, for how fast ghouls lose health.

Fixed

  • Raising a ghoul logged an error every time, which stopped the Ghoul Limit setting and aspect inheritance from ever taking effect. Both should now work properly.

Changed (EvenMoreBalanced preset)

  • Launch Damage: 350% → 360%
  • Bite Proc Coefficient: 0.5 → 1.0
  • Cling Bite Proc Coefficient: 0.4 → 0.8
  • Spit Proc Coefficient: 0.5 → 0.7
  • Detonation Damage: 600% → 880%
  • Tombstone Duration: 23 → 30

Players on 1.0.0 cannot join a lobby hosted on 1.1.0, or the reverse.

1.0.0

  • Initial release.

Credits

Icon: Tombstone by Lorc, from game-icons.net, licensed under CC BY 3.0.