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PELE
P.E.L.E adds native Ukrainian, Esperanto, and Latin support, JSON packs, hot reload, and full R2API.Language compatibility.
CHANGELOG
Changelog
1.0.4 - Documentation update
- Add Goku, Vegeta and Trunks to the list of included three-language mod support.
- Link directly to the three character translation packs in the KingModUtilities integration section.
1.0.3 - Loader and optional mod integration
-
Repair the separate KingModUtilities integration, including translated tutorials, colored highlights and transformation menu labels.
-
Recognize P.E.L.E language files and the Cyrillic font in mod-manager installations as well as the direct folder layout.
-
Resolve Ukrainian
UAanduklanguage codes as aliases while preserving exact-code priority. -
Include an optional KingModUtilities integration for Goku, Vegeta, and Trunks, plus associated three-language files.
-
Update included translation files and document current coverage limitations.
1.0.2 - README cleanup
- TOO MUCH STUFF IN README LOL GO TO WIKI.
1.0.1 - Package metadata update
- Updates the Thunderstore package description to clearly mention native Ukrainian, Esperanto, and Latin support.
- Keeps the internal BepInEx plugin version at
2.0.0so P.E.L.E continues replacingRiskofThunder-R2API_Languagesafely.
1.0.0 - P.E.L.E initial release
- Ships as a replacement for
RiskofThunder-R2API_Language'sR2API.Language.dll, not as a second side-by-side plugin. - Uses internal BepInEx plugin version
2.0.0so the fork wins over upstreamR2API.Language 1.1.0during manual side-by-side r2modman tests. - Adds P.E.L.E JSON language loading from
BepInEx/plugins/PELE/Language/<lang>/*.json. - Gives P.E.L.E translations priority over normal mod/game language fallbacks when a token exists in P.E.L.E.
- Adds custom language support for Latin (
la), Esperanto (eo), and Ukrainian (uk). - Adds native Cyrillic font support for Ukrainian without requiring
AnotherOneCyrillicFont. - Adds a pause-menu
Languagebutton with controller/keyboard hints. - Adds F5 hot reload for
.languageand P.E.L.E JSON files. - Adds startup sanity checks for P.E.L.E folders, icons, language manifests, font bundle, and duplicate DLLs.
- Keeps the F6 debug window available behind
EnableDebugMenu=falseby default for release builds. - Keeps verbose hook/layout logs behind
EnableVerboseLogging=falseby default.