Guide

Updated a month ago

The End

A Minecraft-inspired finale for Risk of Rain 2. After stage 5, a portal takes you to The End: a floating island of pale stone and obsidian pillars in an endless dark. Wake the Ender Dragon, break its crystals and slay it.

  • A new stage with a full boss encounter.
  • The Ender Dragon boss, plus 4 new enemies: Enderman, Shulker, Endermite and the Obsidian Warden.
  • 6 new items, including the Elytra.
  • An Ender Dragon skin for every survivor.
  • Works in multiplayer, but everyone needs the mod, on the same version.

Installing

  1. Click Install with App on the mod page (r2modman or the Thunderstore Mod Manager). The required mods (BepInEx, R2API) install with it.
  2. Start the game through the mod manager (Start modded).

Playing with friends: every player needs The End, on the same version. When the mod updates, everyone updates.


Getting there

Charge the teleporter on a stage 5 map. A portal to The End opens next to it. Step in, or take the teleporter as normal if you'd rather skip it.

You can turn the portal off with the PortalAfterStage5 config option.


Walkthrough

The objective panel tracks every step: Summoning Crystals x/4, End Crystals x/10, slay the dragon, then leave.

1. Wake the dragon

The End starts quiet. Four warded Summoning Crystals sit on top of four of the obsidian pillars. Every pillar has a spiral staircase, so you can climb up.

  1. Get close to a Summoning Crystal and it calls its guardians: a pack of Endermen, Endermites and a Shulker. Each pack is bigger than the last, and later ones have elites.
  2. Purple tethers connect the crystal to the enemies holding its ward up. Kill them all.
  3. Once the ward drops, shatter the crystal.
  4. Repeat for all four. The last crystal is guarded by the Obsidian Warden, a mini-boss that drops an End item for every player.

More End mobs keep arriving the whole time. This part takes about 2 to 4 minutes.

When the last Summoning Crystal breaks, the sky splits, the pillar crystals light up and the Ender Dragon swoops in over the island.

2. Break the End Crystals

End Crystals sit on the obsidian pillars. While any of them is alive, the dragon is immune to damage and they heal it. The chat tells you when its shield goes up and down. Destroy every End Crystal first (x/10 on the objective panel).

3. Slay the Ender Dragon

Ender Dragon, Sovereign of The End

  • Circles the island, then dives in.
  • Ender Charge: spits purple fireballs that leave pools of dragon's breath. Don't stand in them.
  • Dragon's Breath: breathes purple flame.
  • Perches on the bedrock fountain in the middle of the island. That's your best damage window.
  • When it lands and when its health drops, Endermen answer its call, with a few Endermites and Shulkers.

It drops a Dragon Egg when it dies.

4. Leave

Two portals open:

Portal What it does
Leave The End Ends the run in victory and unlocks the Ender Dragon skin for every survivor.
The End Gateway Continues the run.

Ender Dragon health

The dragon scales like Mithrix: its health goes up with difficulty and player count. On top of that:

  • It gets x3 health by default (HealthMultiplier config option).
  • It gets tougher the more items the players carry (ItemScaling config option). For example, a player with 30 whites, 10 greens and 3 reds makes it about 1.9x tougher.

Only the host's config counts. If your group finds it too easy or too hard, the host can change these numbers.

Base stat Value
Health 4200 (+1260 per level)
Armor 20
Damage 18 (+3.6 per level)

Enemies

Enemy Health Armor What it does
Enderman 380 (+114/level) 10 Tall and hits hard (Void Slam). Ender Step: teleports behind you and away from your shots.
Shulker 320 (+96/level) 20 A turret in a purpur shell that doesn't move. Armoured while closed; it opens to fire slow homing Shulker Bullets that make you levitate. Teleports away when badly hurt.
Endermite 70 (+21/level) 0 Small and fast, comes in swarms.
Obsidian Warden (Keeper of the Last Crystal) 2800 (+840/level), scales with difficulty and players 30 Mini-boss guarding the last Summoning Crystal. Bedrock Slam, Warden's Leap at you, and an Ender Volley of ender charges. Drops an End item for every player.

Items

The five End items also drop from the normal item pools in any run. Shulkers sometimes drop a Shulker Shell, and Endermen sometimes drop an Ender Pearl.

Item Rarity Effect
Dragon Egg Legendary A baby Ender Dragon hatches and flies with you. Every 2 s it spits an ender charge at an enemy within 60 m for 350% (+350% per stack), leaving a pool of dragon's breath. Spits faster with attack speed. Dropped by the Ender Dragon.
Elytra Legendary Hold Jump while falling to glide; look down to dive. Faster with more stacks. No fall damage. Wings on your back.
Shulker Shell Uncommon 10% chance on hit to fire a homing shulker bullet for 200% TOTAL damage (+200% per stack) that makes the enemy levitate.
Bottled Dragon's Breath Common Kills leave a pool of dragon's breath for 3 s that deals 100% damage per second (+75% per stack).
Chorus Fruit Lunar 25% chance (+25% per stack) to blink away from a hit and ignore it, but every blink cripples you for 3 s.
Ender Pearl Equipment (20 s cooldown) Throw a pearl and teleport to where it lands. Sometimes a friendly Endermite comes along and fights for you.

Ender Dragon skin

Take the Leave The End portal once to unlock it for every survivor (including modded ones like Rasputin). It changes your survivor into purple-grey obsidian with dragon scales, glowing ender-vein cracks, End-portal specks, a purple glow, small dragon wings and Ender particles.


Config

The config file is BepInEx/config/com.jerelo.theend.cfg in your profile. In r2modman, open it from Config editor. It appears after you've started the game once with the mod.

Option Default What it does
PortalAfterStage5 true Open the portal to The End after charging a stage 5 teleporter.
HealthMultiplier 3 Extra multiplier on the dragon's health, on top of its final-boss scaling. Host only.
ItemScaling 0.015 Extra dragon health per item the players carry (average per player; whites count 1, greens 2, bosses 3, reds 4). 0 turns it off. Host only.

Tips

  • Climb the stairs. Every pillar has a spiral staircase, and melee survivors need it to reach the crystals on top.
  • Follow the tethers. A Summoning Crystal can't be broken until every enemy tethered to it is dead.
  • Crystals first. Don't waste damage on the dragon while End Crystals are up. It's immune and they heal it.
  • Punish the perch. The dragon is easiest to hit while it sits on the fountain.
  • Watch the Shulkers. Their bullets make you float. Kill them early, or keep an eye on where you'll land.

FAQ / Troubleshooting

No portal after the stage 5 teleporter. Check that PortalAfterStage5 is true in the config, and that everyone in the lobby has The End on the same version.

The dragon takes no damage. At least one End Crystal is still alive. Check the objective panel (End Crystals x/10).

The dragon is too tanky / too easy. The host can change HealthMultiplier and ItemScaling in the config.

My friend can't join, or things act weird in multiplayer. Everyone needs The End, on the same version. Update everyone.


Credits

Inspired by Minecraft's End and the Ender Dragon. This is a fan tribute, not affiliated with Mojang or Microsoft. Uses R2API by the Risk of Thunder team.

Bugs or ideas? Tell jerelo. See the Changelog tab for what changed in each version.

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