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MadVeteran Skinpack
Skinpack based on the concept Gameplay Meta Related to the Survivors in RoR2. Yes Folks It is Back.
CHANGELOG
'1.5.3' : Hallow's Eve
- Added
- Astro Deus Artificer
- Ashen Rat Acrid
- Null Pointer Merc
- Updated
- Casual, Use Arrow Material to match Base
- Marked Carapace, Added Shell Material into BaserendererInfo so it behaves.
- Archived (Available but disabled by default)
- Star Witch
- Misc.
- Intergrated RiskOfOptions.
Older Ver. Log
'1.5.0' : Revival
- Added
- Marked Carapace Acolyte (Yay DLC4)
- Updated
- Reformatted the Mod Structure, skins are split individually so more complex skins can be made and controlled.
- Casual, Full Redesign
- Star Witch, Full Redesign (Temporary will swap out again with something better)
- Refined Junkie, Agent Bungus, Tank-E & Synergized has better materials
- Removed
- Runestone, Design is outdated
- Lietenant , Design is outdated
- Exalted , Bad Execution
- Aviator , Plain Bad
- Pale Rat, Badly Made (Younger self probably rushed this ngl)
- Misc.
- Due to missing ALOT of updates and the Original Project files (not model files) is gone due to corruption, a lot of reevaluation needed done on what is worth keeping what isnt.
1.4.2
- Added
- Runestone Loader -Updated
- Lietenant, Edit Textures slightly
- Star Witch, edit the model slightly to fix normal & make it looks a tad bit better
- War Tank, Alt Weapons got a minor overhaul
- removed
- Valkyrie Loader, Design was too bland
1.4.1
- Added
- Valkyrie Loader
1.4.0
- Added
- Synergized Rex
- Updated
- Exalted, redone His Textures and Normal to be a tad bit cooler
1.3.2
- Added
- Pale Rat Acrid
- Fixed
- Casual, missing weight paint on the hoodie pocket.
- Lietenant, tweaked his helmet again, fix his Mat for his robo ~cum~ arm
- Star Witch, revert changes and fire effect remains. it breaks if i remove em sadly enough. il modify the model to accomodate the backpack soon
- Fix Posponed / Wont Fix
- Casual, has weird vertex issue causing clipping at the thigh, ive already tried redoing the weight paint for that but still didnt work
1.3.1
- Fixed
- Casual being a twat and not loading into the game
1.3.0
- Added
- Casual Huntress
- Updated
- Lietenant, properly position the Helmet this time
- Star Witch, remove her jetpack fire effect
1.2.1
- Added
- Exalted Void Fiend
- Updated
- Lietenant, Brighten diffuse so it shows up better in-game
- War Tank, fixed Normals in certain hidden spots
1.2.0
- Added
- War Tank Mul-T
- Updated
- Refined Junkie, fixed his vertex to not look so janky
- WIP
- Void Fiend
1.1.1
- Updated
- Agent Bungus, Fixed his crotch (again) and hopefully the rest of its vertex group
- Aviator, Fixed Emissions and touched up the model abit
1.1.0
- Added
- Refined Junkie Commando
- Aviator Railgunner
- Updated
- Agent Bungus, Fixed his crotch and gave em a new shoulder cannon
- WIP
- Loader
- Huntress
1.0.1
- Readme fix -_-
1.0.0
- release
- Added
- Agent Bungus Engineer
- Lietenant Captain
- Star Witch Artificer
- Added
- WIP
- Loader
- Engi's Projectiles, This shit aint simple folks
- Captain's Diablo Projectile
Dev Log (12/10/26):
its been abit (4 years ago actually). not that im not around, just not as focused. Got better Making stuff now, even got a job doing stuff like this now (those 40k skin portfolio did wonders). now im back, hopefully able to see through this project til its end, it is one of my passion projects after all.
Im not expecting much out of this other than a small sense of pride. so trying and sharing the mod is good enough support modder could ask for.
i am on my own now too tho, any financial support would be nice too.