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CommandQueue
Queue up items you want to automatically pick up with Command
CHANGELOG
1.7.0 - Game update
- Update for V1.4.1 - Alloyed Collective update
- Reduce dependency on vanilla item tiers - this might allow modded tiers to show up in queues, untested.
As a side effect, tier names have changed to include "Def" at the end, to match internal ItemTierDefs.
Backwards compatibility should be maintained, configuration will automatically update to match new values.
- Add experimental untested optional Risk of Options integration. Risk of Options itself seems to be currently broken,
needs testing and likely fixing after Risk of Options is updated.
1.6.1 - Bugfix
- Fix issue where items would not be automatically selected from command droplets.
This was caused by trying to get a reference to the command picker panel too early, which wasn't an issue when hot-reloading in development.
1.6.0 - Game update
- Update for V1.3.1 - Seekers of the Storm update
1.5.0 - Game update
- Update for Devotion Update
1.4.0 - Game update
- Update for SotV patch 1.2.3
1.3.3 - Hotfix
- Fix item icons having the wrong scale when advancing to the next level, which caused items in the queue to start overlapping.
1.3.2 - Looping mode
- Add looping mode. If the button is enabled, when commandqueue chooses an item, the chosen item is added back at the end of the queue.
1.3.1 - Plug my Ko-fi
1.3.0 - Game update, extra features
- Update the mod for the Survivors of the Void update
- Add drag'n'drop for items in the queue
- Add an option to remove a whole stack of items in the queue with right-click, enabled by default
- Merge adjacent stacks of the same item in the queue, happens when an item between them is deleted
- Stop queue items getting focus when clicked. Will prevent issues where game doesn't respond to input until you click.
1.1.0 - Extra features
- Add expanded menu option (enabled by default)
- Add support for Lunar and Boss item queues (disabled by default)
- Change source of item rarities, should help compatibility in some cases
- Minor improvements to UI (figured out pivots, things can be more dynamic)