Decompiled source of TornadoSlamFix v1.0.0

TornadoSlamFix.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using IL.EntityStates.Drifter;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TornadoSlamFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+250c48bbb086707d45f6a11bcd70b1e728049955")]
[assembly: AssemblyProduct("TornadoSlamFix")]
[assembly: AssemblyTitle("TornadoSlamFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TornadoSlamFix
{
	public static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Laminarium.TornadoSlamFix", "TornadoSlamFix", "1.0.0")]
	public class TornadoSlamFix : BaseUnityPlugin
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static Manipulator <0>__FixHitRate;

			public static Manipulator <1>__FixAnimationSpeed;
		}

		public const string PluginGUID = "Laminarium.TornadoSlamFix";

		public const string PluginAuthor = "Laminarium";

		public const string PluginName = "TornadoSlamFix";

		public const string PluginVersion = "1.0.0";

		public void Awake()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			object obj = <>O.<0>__FixHitRate;
			if (obj == null)
			{
				Manipulator val = FixHitRate;
				<>O.<0>__FixHitRate = val;
				obj = (object)val;
			}
			TornadoSlam.OnEnter += (Manipulator)obj;
			object obj2 = <>O.<1>__FixAnimationSpeed;
			if (obj2 == null)
			{
				Manipulator val2 = FixAnimationSpeed;
				<>O.<1>__FixAnimationSpeed = val2;
				obj2 = (object)val2;
			}
			TornadoSlam.PlayAnimation += (Manipulator)obj2;
		}

		private static void FixHitRate(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (val.TryGotoNext(new Func<Instruction, bool>[5]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, "EntityStates.Drifter.TornadoSlam", "baseFireFrequency"),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, "EntityStates.BaseState", "attackSpeedStat"),
				(Instruction x) => ILPatternMatchingExt.MatchDiv(x),
				(Instruction x) => ILPatternMatchingExt.MatchStfld(x, "EntityStates.Drifter.TornadoSlam", "fireFrequency")
			}))
			{
				val.Index += 3;
				val.Next.OpCode = OpCodes.Mul;
			}
			else
			{
				Log.Error("IL failed - fireFrequency");
			}
			if (val.TryGotoNext(new Func<Instruction, bool>[5]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, "EntityStates.Drifter.TornadoSlam", "baseBounceDuration"),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, "EntityStates.BaseState", "attackSpeedStat"),
				(Instruction x) => ILPatternMatchingExt.MatchDiv(x),
				(Instruction x) => ILPatternMatchingExt.MatchStfld(x, "EntityStates.Drifter.TornadoSlam", "bounceDuration")
			}))
			{
				val.Index += 3;
				val.Next.OpCode = OpCodes.Mul;
			}
			else
			{
				Log.Error("IL failed - bounceDuration");
			}
		}

		private static void FixAnimationSpeed(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (val.TryGotoNext(new Func<Instruction, bool>[5]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdstr(x, "FullBody, Override"),
				(Instruction x) => ILPatternMatchingExt.MatchLdstr(x, "TornadoLoop"),
				(Instruction x) => ILPatternMatchingExt.MatchLdstr(x, "Tornado.playbackRate"),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
				(Instruction x) => ILPatternMatchingExt.MatchLdfld(x, "EntityStates.BaseState", "attackSpeedStat")
			}))
			{
				val.Index += 3;
				val.Emit(OpCodes.Ldc_R4, 1f);
				val.Index += 2;
				val.Emit(OpCodes.Div);
			}
			else
			{
				Log.Error("IL failed - animation");
			}
		}
	}
}