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LootVote
Multiplayer item voting: when someone picks up an item, every player votes on who gets it. Supports soft reserves with /sr.
By Lightsage
CHANGELOG
1.1.1
- Changing your vote restarts the final countdown. Once everyone has voted, switching your vote (or skipping or declining) restarts the countdown, so others can react. The main vote timer still caps how long a vote can last.
- The final countdown is now 2 seconds by default (was 5), set with
FinalCountdownSeconds.
1.1.0
New:
- Decline an item with X. It counts as your vote, your name turns red on everyone's card, and nobody can vote for you. Votes already cast for you are withdrawn, and those players go back to waiting. If everyone declines, the item is left on the ground for anyone. Voting afterwards replaces the decline. The key can be changed with
DeclineKey. - Final countdown. Once everyone has voted, the timer drops to 5 seconds (if it had more left) instead of the vote ending instantly, so people can still change their minds. Votes with no time limit get the countdown too. The card shows "all votes in". Set it with
FinalCountdownSeconds(0 ends the vote straight away, as before). - Item counts on the cards. Under each player's name: their item counts per tier (white, green, red, yellow, lunar, void) in tier colours, updated live. On the vote card it also shows how many of the item being voted on they already have, e.g. "has 2". Turn it off with
ShowItemCounts. - Lunar items need a self-vote. Lunar items and lunar equipment now follow the void rule: they only go to a player who voted for themselves, otherwise anyone can pick them up. The card shows a blue strip. Set it with
LunarNeedsSelfVote. - Wandering Chef food skips the vote, like a printer, since you cooked it from your own items. Set it with the
WanderingChefexemption. `takes your share on the teleporter split card. If a vote you're part of is also open,`skips that vote first.
Changed:
- Void items of every tier are voted on. The four void tier settings are replaced by one
Voidsetting (on), so void whites are no longer skipped. - The teleporter split summary groups duplicates, e.g. "Ukulele (2), Hopoo Feather" instead of repeating the name.
1.0.1
- First release: item voting with the vote card, queued votes, the host's Force end button,
/srsoft reserves, tier and source exemptions (including void potentials), and Risk of Options support. - Vote with the number keys (1-9) as well as by clicking.
- Votes have a timer bar (30 seconds by default), and each row shows who has voted and who the vote is still waiting on.
- Picking up an item only you soft-reserved gives it to you without a vote.
- Void items only go to a player who voted for themselves; otherwise anyone can pick them up.
- Skip a vote with
`, which strikes your name through. - Choose how ties are broken: at random, or in favour of the player who picked the item up.
- Teleporter drops: yellow boss items are voted on as soon as they land, and the rest are shared out with the split card (take your share, give it to another player, or reject it).
- Open votes and splits are settled when the team leaves a stage, so no item is lost.