Decompiled source of VoidConversions v1.0.0

VoidConversions/BunsRoR2Mods.dll

Decompiled 15 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2.Items;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BunsRoR2Mods")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BunsRoR2Mods")]
[assembly: AssemblyTitle("BunsRoR2Mods")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BunsRoR2Mods
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		private static string Format(object data, string file, int line)
		{
			string fileName = Path.GetFileName(file);
			return $"[{fileName}:{line}] {data}";
		}

		internal static void Debug(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0)
		{
			_logSource.LogDebug((object)Format(data, file, line));
		}

		internal static void Error(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0)
		{
			_logSource.LogError((object)Format(data, file, line));
		}

		internal static void Fatal(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0)
		{
			_logSource.LogFatal((object)Format(data, file, line));
		}

		internal static void Info(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0)
		{
			_logSource.LogInfo((object)Format(data, file, line));
		}

		internal static void Message(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0)
		{
			_logSource.LogMessage((object)Format(data, file, line));
		}

		internal static void Warning(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0)
		{
			_logSource.LogWarning((object)Format(data, file, line));
		}
	}
	[BepInPlugin("Lilybunvy.VoidConversions", "VoidConversions", "1.0.0")]
	public class VoidConversionsPlugin : BaseUnityPlugin
	{
		public const string PluginAuthor = "Lilybunvy";

		public const string PluginName = "VoidConversions";

		public const string PluginGUID = "Lilybunvy.VoidConversions";

		public const string PluginVersion = "1.0.0";

		public List<Pair> voidItemsTranformations;

		public AssetBundle voidIcons;

		public void Awake()
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			voidItemsTranformations = new List<Pair>();
			voidIcons = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Substring(0, Assembly.GetExecutingAssembly().Location.Length - 16) + "voidconversions");
			((ResourceAvailability)(ref ItemCatalog.availability)).onAvailable += ConvertVoids;
			ContagiousItemManager.Init += new hook_Init(ApplyTransformations);
		}

		private void ConvertVoids()
		{
			AddVoidConversion(Items.SprintOutOfCombat, Items.MoveSpeedOnKill, "MoveSpeedOnKill");
			AddVoidConversion(Items.JumpBoost, Items.JumpDamageStrike, "JumpDamageStrike");
			AddVoidConversion(Items.Feather, Items.KnockBackHitEnemies, "KnockBackHitEnemies");
		}

		private void ApplyTransformations(orig_Init orig)
		{
			ItemCatalog.itemRelationships[ItemRelationshipTypes.ContagiousItem] = ItemCatalog.itemRelationships[ItemRelationshipTypes.ContagiousItem].Union(voidItemsTranformations).ToArray();
			orig.Invoke();
		}

		private void AddVoidConversion(ItemDef baseItem, ItemDef corruptedItem, string corruptedItemName)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Invalid comparison between Unknown and I4
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Invalid comparison between Unknown and I4
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Invalid comparison between Unknown and I4
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Invalid comparison between Unknown and I4
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			ItemTier val = (ItemTier)1000;
			if ((int)corruptedItem.tier == 0)
			{
				val = (ItemTier)6;
			}
			if ((int)corruptedItem.tier == 1)
			{
				val = (ItemTier)7;
			}
			if ((int)corruptedItem.tier == 2)
			{
				val = (ItemTier)8;
			}
			if ((int)val != 1000)
			{
				corruptedItem.tier = val;
				corruptedItem.pickupIconSprite = voidIcons.LoadAsset<Sprite>(corruptedItemName);
				voidItemsTranformations.Add(new Pair
				{
					itemDef1 = baseItem,
					itemDef2 = corruptedItem
				});
			}
		}
	}
}