Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of VoidConversions v1.0.0
VoidConversions/BunsRoR2Mods.dll
Decompiled 15 hours agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2.Items; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("BunsRoR2Mods")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BunsRoR2Mods")] [assembly: AssemblyTitle("BunsRoR2Mods")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BunsRoR2Mods { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } private static string Format(object data, string file, int line) { string fileName = Path.GetFileName(file); return $"[{fileName}:{line}] {data}"; } internal static void Debug(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogDebug((object)Format(data, file, line)); } internal static void Error(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogError((object)Format(data, file, line)); } internal static void Fatal(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogFatal((object)Format(data, file, line)); } internal static void Info(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogInfo((object)Format(data, file, line)); } internal static void Message(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogMessage((object)Format(data, file, line)); } internal static void Warning(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogWarning((object)Format(data, file, line)); } } [BepInPlugin("Lilybunvy.VoidConversions", "VoidConversions", "1.0.0")] public class VoidConversionsPlugin : BaseUnityPlugin { public const string PluginAuthor = "Lilybunvy"; public const string PluginName = "VoidConversions"; public const string PluginGUID = "Lilybunvy.VoidConversions"; public const string PluginVersion = "1.0.0"; public List<Pair> voidItemsTranformations; public AssetBundle voidIcons; public void Awake() { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); voidItemsTranformations = new List<Pair>(); voidIcons = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Substring(0, Assembly.GetExecutingAssembly().Location.Length - 16) + "voidconversions"); ((ResourceAvailability)(ref ItemCatalog.availability)).onAvailable += ConvertVoids; ContagiousItemManager.Init += new hook_Init(ApplyTransformations); } private void ConvertVoids() { AddVoidConversion(Items.SprintOutOfCombat, Items.MoveSpeedOnKill, "MoveSpeedOnKill"); AddVoidConversion(Items.JumpBoost, Items.JumpDamageStrike, "JumpDamageStrike"); AddVoidConversion(Items.Feather, Items.KnockBackHitEnemies, "KnockBackHitEnemies"); } private void ApplyTransformations(orig_Init orig) { ItemCatalog.itemRelationships[ItemRelationshipTypes.ContagiousItem] = ItemCatalog.itemRelationships[ItemRelationshipTypes.ContagiousItem].Union(voidItemsTranformations).ToArray(); orig.Invoke(); } private void AddVoidConversion(ItemDef baseItem, ItemDef corruptedItem, string corruptedItemName) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Invalid comparison between Unknown and I4 //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Invalid comparison between Unknown and I4 //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Invalid comparison between Unknown and I4 //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Invalid comparison between Unknown and I4 //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) ItemTier val = (ItemTier)1000; if ((int)corruptedItem.tier == 0) { val = (ItemTier)6; } if ((int)corruptedItem.tier == 1) { val = (ItemTier)7; } if ((int)corruptedItem.tier == 2) { val = (ItemTier)8; } if ((int)val != 1000) { corruptedItem.tier = val; corruptedItem.pickupIconSprite = voidIcons.LoadAsset<Sprite>(corruptedItemName); voidItemsTranformations.Add(new Pair { itemDef1 = baseItem, itemDef2 = corruptedItem }); } } } }