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The Salvager
PUBLIC ALPHA / playtest build. R-27, a scrap-built robot survivor that rebuilds itself mid-run: 4 Scrap milestones, 81 loadout combinations, a harpoon grapple, a jetpack, Overdrive and 5 skins. Multiplayer not yet tested.
By LukeM
CHANGELOG
Changelog
0.8.2
- New portrait in the style of the vanilla survivors (character select, loadout, scoreboard, ally list, logbook): a render of the robot with the same flat colours and pale blue outline. The Scrap Drones' portraits match the vanilla drone portraits too.
0.8.1
- Assimilation: up to 5 Scrap Drones (was 3), each lasting 20 s (was 8). Their health drains over that time, so any healing they get (a Scrap Mender, healing items that heal allies) keeps them going longer.
- Scrap Drones no longer explode when they run out: they fall and break with a small puff instead of the vanilla drone-death blast.
- Overdrive ignition blast: bigger and twice as strong: 600% in 15 m (was 300% in 10 m).
- Both players need the same version in multiplayer: update with r2modman.
0.8.0 (first public alpha)
The first public build of The Salvager, for playtesting. Multiplayer has not been tested yet.
What's in it:
- A full survivor kit: Scrapcaster, Reclamation Harpoon with grapple (or Rail Spike), Scrap Thrusters jetpack (or Piston Leap), Overdrive.
- Evolution at 70 / 190 / 390 / 640 Scrap, planned in the Loadout tab: 3 Cores, 3 Weapon Mods, 3 Shoulder weapons, 3 Apex upgrades (81 combinations), each with its own hardware on the model.
- Five skins.
Changes since the last private test build:
- Evolution pace halved: the milestones moved from 35/95/195/320 to 70/190/390/640 Scrap.
- A little less tough: base armor 20 -> 10, +3 armor per milestone (was +5), barrier 2% per Scrap (was 3%, at most 10% per kill, was 15%).
- Grapple: letting go of the button now releases the grapple (with your momentum); the reel no longer weakens as you get close, it speeds up instead (40 -> 48 m/s). A quick click still gives a short pull.
- Arc Core: the discharge is now a visible lightning bolt like its chains; half the fire rate (1.6 shots/s); range 60 -> 35 m; chain range 12 -> 16 m.
- Tesla Coils: the same lightning as the Arc Core; range 38 -> 35 m (matches the Arc Core).
- Evolution notices now say what each upgrade does.
- Scrap Drones: Assimilation's drones are now four scrap-built kinds with their own names, models and weapons (gunner, rocket, torch, mender), picked at random. They no longer leave repairable drones behind.
- Developer commands are off by default;
salvager_reportwrites a diagnostics snapshot to the log for bug reports.