Marmennz-RyomenSukuna icon

RyomenSukuna

Ryomen Sukuna as a playable survivor: the Malevolent Shrine, Dismantle, Cleave and Fuga. Needs SatoruGojo, which is the shared library.

CHANGELOG

Changelog

1.1.5

Two fixes to the Shift on both characters.

It could kill you. Used on an enemy below, Gojo's Instant Transmission and Sukuna's step carried you down fast enough that the landing counted as a fall, and from any height it was lethal. Both now ignore fall damage for the length of the dash, and neither leaves you moving downward when it ends.

It circled the enemy instead of arriving. The spot behind them was worked out fresh every frame, and since they turn to face whoever is coming, it rotated away as fast as you chased it — about five laps a second. The spot is now fixed when the skill is pressed and only follows them if they walk. Sukuna also aimed at their chest rather than their feet, so he finished the step hovering a metre up.

1.1.2 — released

Released on Thunderstore.

Satoru Gojo. Steerable Red and Blue orbs, flight, Reversal Red, Instant Transmission, self-healing, Hollow Purple as a charged ultimate, and Unlimited Void. Five skins.

Ryomen Sukuna. A magazine of piercing slashes, the step behind a target, Dismantle, a choice between the Fuga arrow and a wall of blades, and Malevolent Shrine. Three skins.

Both draw on one cursed energy bar that refills on its own and faster on melee hits and kills. A skill you cannot afford does not fire and does not go on cooldown; the pool grows with your level, so the ultimates stay usable at every level.

Keys, Black Flash chance, model scale and the title screen line-up are all configurable, under Mod Options if you have Risk of Options installed.


Notes from before the launch are in CHANGELOG.archive.md in the repository. Those versions were never on a store page, and the notes are written for whoever has to maintain this rather than for anyone playing it.