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NoStageDifficultyScaling
Replaces the per-stage exponential with an exponential that scales with time.
CHANGELOG
1.0.3
- DLC4 fix.
- If an OverrideDifficultyArgs.stageClearCountOverride is active, this plugin's scaling is disabled, and normal stage scaling takes precedence.
- I don't know where this actually gets used though lol
- If an OverrideDifficultyArgs.stageClearCountOverride is active, this plugin's scaling is disabled, and normal stage scaling takes precedence.
1.0.1
- Increased baseline from 6m to 7m. (Existing config unaffected)
6m punished typical stage 4-5 gameplay too much, as well as any nonstandard stage like Moon and Conduit Canyon. Additionally, difficulty exponentially increasing mid-stage proved to be a bigger factor than initially anticipated.
1.0.0
- Release