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RiskyFixes
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side. SotS fixes not included.
CHANGELOG
1.0.10
- Recompiled with latest RoR2 dlls.
- Removed FixInvincibleMithrix dependency.
1.0.9
- Safer Spaces invuln fix
- Fixed item failing to proc against Blood Shrines if the user has the hidden invulnerability buff (Merc i-frames, stage spawn).
1.0.8
- Fix_Playercount now has MultitudesDifficulty support.
- Removed CurseCatcher and Run History Fix from manifest.
- Run History Fix is now fixed in the basegame.
1.0.7
- CHEF
- Now always aligned to your aim when using Sear.
- Sear can now be aimed vertically.
1.0.6
- FixPlayercount now remembers the highest playercount on the current stage.
1.0.5
- Fixed Bandit's Knife hitbox getting cancelled by other animations.
- Fixed Void Team enemies not being killed at the start of Mithrix's fight.
- Small holdouts now always charge at 100% speed
- Only changes Moon Escape and Void Fields, Moon Pillars and Void Signals already do this.
1.0.4
- Drones and allies no longer attempt to retaliate against their owner.
- This is intended to fix the bug in normal runs, but it will affect Chaos as well where this behavior is actually intended.
- Vengeance Umbras now have the same level as players.
- Fixed Unseen Hand nullref. (Taken from SeekerVFXFix)
1.0.3
- Removed main menu advertisement.
- Added NoVoidsentProcOnNewt.
- Added FixInvincibleMithrix as a dependency.
1.0.2
- Fixed Scorpion config option missing Server-Side tag.
1.0.1
- Added R2API network tag.
1.0.0
- Release