Decompiled source of JapaneseTranslations v1.0.0

JapaneseTranslations.dll

Decompiled 14 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using MSU;
using Microsoft.CodeAnalysis;
using RoR2;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JapaneseTranslations")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Japanese translations for other Risk of Rain 2 mods")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+b174c6f4cce6956dfaa8e63b4911973ee00454fd")]
[assembly: AssemblyProduct("JapaneseTranslations")]
[assembly: AssemblyTitle("JapaneseTranslations")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace JapaneseTranslations
{
	internal static class MsuBridge
	{
		[MethodImpl(MethodImplOptions.NoInlining)]
		internal static void Register(BaseUnityPlugin plugin, string languageFolderName)
		{
			LanguageFileLoader.AddLanguageFilesFromMod(plugin, languageFolderName);
		}
	}
	[BepInPlugin("OchaDashiMan.JapaneseTranslations", "JapaneseTranslations", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public const string Guid = "OchaDashiMan.JapaneseTranslations";

		public const string ModName = "JapaneseTranslations";

		public const string Version = "1.0.0";

		internal const string MsuGuid = "com.TeamMoonstorm.MSU";

		private const string LanguageFolderName = "Language";

		internal static ManualLogSource Log;

		private static string languageRoot;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			languageRoot = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Language");
			if (!Directory.Exists(languageRoot))
			{
				Log.LogWarning((object)("言語フォルダが見つかりません: " + languageRoot));
			}
			else if (Chainloader.PluginInfos.ContainsKey("com.TeamMoonstorm.MSU"))
			{
				MsuBridge.Register((BaseUnityPlugin)(object)this, "Language");
				Log.LogInfo((object)("JapaneseTranslations 1.0.0 loaded via MSU. -> " + languageRoot));
			}
			else
			{
				Language.collectLanguageRootFolders += AddLanguageRoot;
				Log.LogInfo((object)("JapaneseTranslations 1.0.0 loaded. -> " + languageRoot));
			}
		}

		private static void AddLanguageRoot(List<string> folders)
		{
			folders.Add(languageRoot);
		}

		private void OnDestroy()
		{
			Language.collectLanguageRootFolders -= AddLanguageRoot;
		}
	}
}