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AurelionRebalance
Rebalance patch for AurelionSol + the True Cosmic Dragon add-on: configurable Stardust scaling, capped effect radii, retuned Singularity / Falling Star / The Skies Descend (cooldown, damage, proc, shockwave), matching descriptions.
By Puggerz
CHANGELOG
Changelog
1.5.3
FallingStarDamageCoefficientdefault 7 -> 10 (700% -> 1000% impact damage). Existing .cfg files keep their value.
1.5.2
- Fix: skill descriptions now actually override. The rewrite used
LanguageAPI.Add, which only fills a token that isn't already registered - so it silently did nothing against AurelionSol's own strings. Switched toLanguageAPI.AddOverlay(highest-priority table). Falling Star / The Skies Descend / Singularity / Starsurge / Comet of Legend tooltips now reflect the config.
1.5.1
- Section 9 code defaults synced to tuned values: StarsurgeBaseDamageCoefficient 5, StarsurgeGrowthPerSecond 3.5, StarsurgeBlastRadiusDamageMultiplier 0.65, StarsurgeMaxDistance 18, CometSpeedMultiplier 1.6, CometDamageReduction 0.8. (Existing .cfg files keep their own values.)
- Skill descriptions rewritten to hug the original AurelionSol wording, with the live config numbers swapped in: Starsurge (leash distance, base %, distance-scaling %), Comet of Legend (speed x, dash damage reduction, carried-star growth %), proc coefficients shown on Falling Star AND The Skies Descend, and "the black hole's size ... caps at N stardust" on Singularity.
1.5.0
- New section
9. Starsurge & Comet of Legend— every literal is a config float:StarsurgeBaseDamageCoefficient(4),StarsurgeGrowthPerSecond(3.25, stock 2.5 — the star's blast radius grows 30% faster without Comet),StarsurgeCometGrowthMultiplier(0.5 — the star grows at half rate while Comet of Legend carries it, and is reset to the base rate afterward),StarsurgeStardustDamagePerStack(0.005),StarsurgeBlastRadiusDamageMultiplier(0.5 — halves the(blastRadius)/10detonation damage multiplier at both detonation sites),StarsurgeMaxDistance(26, stock 13 — the star drifts twice as far before auto-detonating).CometSpeedMultiplier(1.5 — Comet of Legend moves 50% faster, on top of True Cosmic Dragon's flight speed setting),CometDamageReduction(0.6 — take 60% less damage while dashing).
- Code defaults synced to the tuned values:
SpecialBaseRadiusMultiplier1.3,FallingStar/SkiesDescendCooldown24,ShockwaveRadiusMultiplier2.0,ShockwaveStardustDamageMultiplier0.025,BreathOfLightBurstStardustMultiplier0.8. (Existing.cfgfiles keep their own values.) - Descriptions: The Skies Descend now shows its proc coefficient; Singularity wording clarified to "the black hole's size ... caps at N stardust"; Starsurge and Comet of Legend tooltips rewritten from the live config.
1.4.0
8. Other Stardust Scaling: shockwave flat-damage / Breath of Light burst / Solar Flare fire-rate Stardust multipliers;SingularityRadiusGrowthPerStacksplit out.
1.3.0
7. Impact Visuals:ImpactFlashWeight/ImpactLightMultipliertone down the star-impact flash.
1.2.0
- Radius knobs, shockwave size/growth/damage, Falling Star proc 1.5,
RewriteDescriptions.
1.1.0
- Every Stardust per-stack stat is a config float plus
EnableStatOverride.
1.0.0
- Initial release.