Puggerz-AurelionRebalance icon

AurelionRebalance

Rebalance patch for AurelionSol + the True Cosmic Dragon add-on: configurable Stardust scaling, capped effect radii, retuned Singularity / Falling Star / The Skies Descend (cooldown, damage, proc, shockwave), matching descriptions.

By Puggerz

CHANGELOG

Changelog

1.5.3

  • FallingStarDamageCoefficient default 7 -> 10 (700% -> 1000% impact damage). Existing .cfg files keep their value.

1.5.2

  • Fix: skill descriptions now actually override. The rewrite used LanguageAPI.Add, which only fills a token that isn't already registered - so it silently did nothing against AurelionSol's own strings. Switched to LanguageAPI.AddOverlay (highest-priority table). Falling Star / The Skies Descend / Singularity / Starsurge / Comet of Legend tooltips now reflect the config.

1.5.1

  • Section 9 code defaults synced to tuned values: StarsurgeBaseDamageCoefficient 5, StarsurgeGrowthPerSecond 3.5, StarsurgeBlastRadiusDamageMultiplier 0.65, StarsurgeMaxDistance 18, CometSpeedMultiplier 1.6, CometDamageReduction 0.8. (Existing .cfg files keep their own values.)
  • Skill descriptions rewritten to hug the original AurelionSol wording, with the live config numbers swapped in: Starsurge (leash distance, base %, distance-scaling %), Comet of Legend (speed x, dash damage reduction, carried-star growth %), proc coefficients shown on Falling Star AND The Skies Descend, and "the black hole's size ... caps at N stardust" on Singularity.

1.5.0

  • New section 9. Starsurge & Comet of Legend — every literal is a config float:
    • StarsurgeBaseDamageCoefficient (4), StarsurgeGrowthPerSecond (3.25, stock 2.5 — the star's blast radius grows 30% faster without Comet), StarsurgeCometGrowthMultiplier (0.5 — the star grows at half rate while Comet of Legend carries it, and is reset to the base rate afterward), StarsurgeStardustDamagePerStack (0.005), StarsurgeBlastRadiusDamageMultiplier (0.5 — halves the (blastRadius)/10 detonation damage multiplier at both detonation sites), StarsurgeMaxDistance (26, stock 13 — the star drifts twice as far before auto-detonating).
    • CometSpeedMultiplier (1.5 — Comet of Legend moves 50% faster, on top of True Cosmic Dragon's flight speed setting), CometDamageReduction (0.6 — take 60% less damage while dashing).
  • Code defaults synced to the tuned values: SpecialBaseRadiusMultiplier 1.3, FallingStar/ SkiesDescendCooldown 24, ShockwaveRadiusMultiplier 2.0, ShockwaveStardustDamageMultiplier 0.025, BreathOfLightBurstStardustMultiplier 0.8. (Existing .cfg files keep their own values.)
  • Descriptions: The Skies Descend now shows its proc coefficient; Singularity wording clarified to "the black hole's size ... caps at N stardust"; Starsurge and Comet of Legend tooltips rewritten from the live config.

1.4.0

  • 8. Other Stardust Scaling: shockwave flat-damage / Breath of Light burst / Solar Flare fire-rate Stardust multipliers; SingularityRadiusGrowthPerStack split out.

1.3.0

  • 7. Impact Visuals: ImpactFlashWeight / ImpactLightMultiplier tone down the star-impact flash.

1.2.0

  • Radius knobs, shockwave size/growth/damage, Falling Star proc 1.5, RewriteDescriptions.

1.1.0

  • Every Stardust per-stack stat is a config float plus EnableStatOverride.

1.0.0

  • Initial release.