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FruityAspectsGaming
Full Elite Overhaul! V1.2: Now includes all Common Elites!
CHANGELOG
1.2.10
Blazing Elites:
- Now take 80% reduced knockback from external sources
- Increased aura burn stack damage: 5 -> 7.5
1.2.9
Glacial Elites:
- Fixed invisible AoE effect
Overloading Elites:
- Smite on death can no longer trigger if the enemy has a low chance to trigger on-kill effects
Voidtouched Elites:
- Singularity Bomb minimum travel time increased: 0.8s -> 0.9s
1.2.7
Blazing Elites:
- Now gradually shrink their active Flame Aura while invincible. Default 3 seconds.
- Now apply burn stacks with reduced damage for the first 1 second of being inside a Flame Aura.
Voidtouched Elites:
- Singularity Bomb minimum travel time increased: 0.2s -> 0.8s
1.2.6
FruityAspectsGaming:
- Updated dependencies versions
Blazing Elites:
- FIXED DEFAULT CONFIGURATION VALUES
1.2.4
Blazing Elites:
- Added extinguish impact VFX
- Fixed default configuration values
- Fixed ignition aura damage adding level scaling factor rather than multiplying
1.2.3
Blazing Elites:
- Server now sends aura reset event to clients
1.2.2
FruityAspectsGaming:
- Added missing config entries and cleaned up deprecated configs
Blazing Elites:
- Flame Aura now respects AoE damage resistance rules applied to Drones
1.2.1
FruityAspectsGaming:
- Fixed a handful of slightly incorrect patch notes from previous version
1.2.0
Blazing Elites:
- Added changes
- Now have a passive flame aura that expands up to 18 meters, continously igniting its enemies for 10 damage (scales with level)
- Damaging Blazing Elites with skills or equipment temporarily extinguishes the aura of itself and other nearby Blazing Elites
- On death, buffs all player-allied entities within 18 meters with Accelerant, increasing attack speed by 25% and ignite chance by 100% for 8 seconds
Glacial Elites:
- Fixed impact FX scale to correctly indicate debuff radius
Overloading Elites:
- Smite now strikes the victim Elite's position if there are no other enemies around to strike
* This is mostly a visual consistency change *
- Now enemy Overloading Elites will halt their shield recharge when teleporting, invisible, or invincible
- Reduced NON-CHAMPION shield recharge delay: 7s -> 5s
- Increased CHAMPION shield recharge delay: 7s -> 9s
1.1.1
Voidtouched Elites:
- Singularity Bomb projectile now lobs in an arc as intended!
1.1.0
Blazing Elites:
- Removed description of changes that were never in effect
* I really wanted to add Blazing reworks this weekend but they need a lil more time *
Glacial Elites:
- Added changes
- Now creates a Chilling AoE of 5 meters on world impact
- Chill from AoE lasts 2 seconds
Overloading Elites:
- Fixed default configuration values for Smite On Death being much lower than intended
- Increased visibility of lightning stakes
- Reduced total damage of lightning stakes: 150% -> 100%
Voidtouched Elites:
- Added configuration options for Singularity On Death
- Singularity On Death is now launched by an arcing projectile towards the elite's killer's location (as long as the elite's killer is nearby)
- Increased duration of Nullify Stack On Hit: 12s -> 18s
1.0.11
FruityAspectsGaming:
- Reduced OnHitAll frequency of roller attacks: 0.25s -> 0.4s
- Added OnHitAll frequency to Clay Dunestrider roller attack
1.0.10
FruityAspectsGaming:
- Migrated minion inherit elite affix from 2r4r
1.0.9
Old Guillotine (Equipment):
- Guillotine crafting recipes now correctly correct the Guillotine equipment
- Added custom crafting recipes
Overloading Elites:
- Smite on death now only strikes enemies to the Player team
- Smite on death can never target players
1.0.8
- Optimized loading times
- Renamed config file - sorry to those who need to reconfigure
1.0.7
- mightve fixed an error from guillotine on kill but idk i didnt test it lol
1.0.6
- mightve fixed an error from guillotine on kill but idk i didnt test it lol
1.0.5
- Fixed for Alloyed Collective
- Old Guillotine equipment now has a 40% chance (configurable) to trigger On Equipment Activation effects on elite executions
1.0.4
- fixed guillotine icon
1.0.3
- fixed "mysterious" incompatibility with EliteReworks
1.0.1
FruityAspectsGaming:
- readme