RiskOfBrainrot-NewMoon icon

NewMoon

!! OPEN BETA !! Overhaul of Ending Paths. Part 1: Unique endgame items that drop from pillars on the moon!

Last updated 2 weeks ago
Total downloads 3813
Total rating 1 
Categories Mods Tweaks Items Artifacts Alloyed Collective
Dependency string RiskOfBrainrot-NewMoon-2.0.8
Dependants 1 other package depends on this package

This mod requires the following mods to function

RiskOfBrainrot-MoreStats-1.3.1 icon
RiskOfBrainrot-MoreStats

MSU (More Stats and Utilities) is an API mod for utilizing additional stats such as jump synergies, shield regeneration delay, custom execution thresholds, scrap count, and more.

Preferred version: 1.3.1
RiskOfBrainrot-RainrotSUL-1.5.2 icon
RiskOfBrainrot-RainrotSUL

Shared Utility Library for the RiskOfBrainrot family of mods - including ArtificerExtended, 2R4R, and more.

Preferred version: 1.5.2
RiskofThunder-R2API_DamageType-1.1.7 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.1.7
RiskofThunder-R2API_Items-1.0.8 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.8
RiskofThunder-R2API_ProcType-1.0.2 icon
RiskofThunder-R2API_ProcType

API for registering proc types

Preferred version: 1.0.2
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_RecalculateStats-1.6.6 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.6.6
RiskofThunder-R2API_Director-3.1.0 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour, cloning Spawn Cards and enabling/disabling Combat Directors

Preferred version: 3.1.0
RiskofThunder-R2API_Elites-1.1.1 icon
RiskofThunder-R2API_Elites

API for adding custom elite types

Preferred version: 1.1.1
RiskofThunder-R2API_Networking-1.0.4 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.4
bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122

README

PLEASE JOIN MY DISCORD SERVER IF YOU HAVE ANY FEEDBACK https://discord.gg/JTpkA5heqJ that would be greatly appreciated

Credits

Kiwi.......Lead Developer Orange.....Supporting Developer

Mod Overview

New Moon is fully configurable and supports Risk of Options!

New Moon is an overhaul mod focused on the ending paths of Risk of Rain 2, designed for 2R4R. Our goal is to simultaneously address several issues with ROR2's endgame, in a way that enhances the experience for everybody and can be compatible with other boss reworks. Although New Moon is currently still under construction, it is still loaded with valuable features. They are as follows!

Adds 4 new "Relics" that are exclusive drops to Ending Paths:

  • Relic of Mass, from Pillar of Mass..
  • Relic of Design, from Pillar of Design..
  • Relic of Blood, from Pillar of Blood..
  • Relic of Soul, from Pillar of Soul..

All of these Relics are obtained by charging the Pillars on Commencement, but can also be found before RoR2's other Final Bosses, each in their own way. They are designed to counter the Final Bosses, both making the lead up to these fights feel more rewarding, and allowing us to reliably design these fights around ROR2's unique scaling.

Additionally, NEW MOON also introduces a few tweaks to Commencement and other Ending Paths:

  • Reduced Pillar charge requirement to activate Commencement's Elevators. Additional Pillars are allowed to charge to obtain Relics.
  • Secret "Boss Rush" mechanic that allows a built-in Pillar Skip on Commencement
  • Lunar Chimera Exploder spawners on Ramps in Mithrix's Arena to discourage Ramp Cheesing

Future of New Moon

New Moon is only just getting started! In future releases, you can look out for the following changes:

  • New Moon-related enemies
  • Reworked attack patterns for Mithrix Phase 1 and 3
  • Something very very special for Mithrix Phase 2
  • A full redesign to Mithrix Phase 4
  • A secret "Hard Mode" for the Mithrix fight
  • And More..!