Decompiled source of VoidCoinsToLunarCoins v1.0.0

VoidCoinsToLunarCoins.dll

Decompiled 5 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BubbetsItems;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("VoidLunarLunarCoins")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VoidLunarLunarCoins")]
[assembly: AssemblyTitle("VoidLunarLunarCoins")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace VoidLunarLunarCoins
{
	[BepInPlugin("com.yourname.voidlunarcoins", "Void Lunar Coins", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("com.yourname.voidlunarcoins").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Void Lunar Coins loaded!");
		}
	}
	[HarmonyPatch(typeof(VoidLunarShopController), "SceneLoaded")]
	public static class ShopPatch
	{
		private static void Postfix()
		{
			if (!((Object)(object)VoidLunarShopController.ShopInstance == (Object)null))
			{
				PurchaseInteraction[] componentsInChildren = VoidLunarShopController.ShopInstance.GetComponentsInChildren<PurchaseInteraction>(true);
				PurchaseInteraction[] array = componentsInChildren;
				foreach (PurchaseInteraction val in array)
				{
					val.cost = 1;
					val.NetworkcostType = (CostTypeIndex)3;
				}
			}
		}
	}
}