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Decompiled source of AdditionalSeerStations v1.0.0
AdditionalSeerStations.dll
Decompiled 9 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using RoR2BepInExPack.GameAssetPathsBetter; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AdditionalSeerStations")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("AdditionalSeerStations")] [assembly: AssemblyTitle("AdditionalSeerStations")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AdditionalSeerStations { [BepInPlugin("acanthi.AdditionalSeerStations", "AdditionalSeerStations", "1.0.0")] public class AdditionalSeerStations : BaseUnityPlugin { public const string PluginGUID = "acanthi.AdditionalSeerStations"; public const string PluginAuthor = "acanthi"; public const string PluginName = "AdditionalSeerStations"; public const string PluginVersion = "1.0.0"; public ConfigEntry<int> extraSeers; private GameObject cachedPrefab; public void Awake() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); InitConfig(); BazaarController.SetUpSeerStations += new hook_SetUpSeerStations(AddNewSeer); } private void AddNewSeer(orig_SetUpSeerStations orig, BazaarController self) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) SceneExitController explicitTargetSceneExitController = ((Component)self.seerStations[0]).GetComponent<SeerStationController>().explicitTargetSceneExitController; Vector3[] array = (Vector3[])(object)new Vector3[2] { new Vector3(-135.5876f, -25.3888f, -17.5357f), new Vector3(-134.7071f, -25.3888f, -24.2924f) }; Quaternion[] array2 = (Quaternion[])(object)new Quaternion[2] { Quaternion.Euler(0f, 88.5628f, 0f), Quaternion.Euler(0f, 75f, 0f) }; for (int i = 0; i < extraSeers.Value && i < 2; i++) { GameObject val = AddNewSeer(array[i], array2[i]); SeerStationController component = val.GetComponent<SeerStationController>(); component.explicitTargetSceneExitController = explicitTargetSceneExitController; NetworkServer.Spawn(val); Array.Resize(ref self.seerStations, self.seerStations.Length + 1); self.seerStations[self.seerStations.Length - 1] = component; } orig.Invoke(self); } private GameObject AddNewSeer(Vector3 location, Quaternion rotation) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) string seerStation_prefab = RoR2_Base_bazaar.SeerStation_prefab; if (cachedPrefab == null) { cachedPrefab = Addressables.LoadAssetAsync<GameObject>((object)seerStation_prefab).WaitForCompletion(); } return Object.Instantiate<GameObject>(cachedPrefab, location, rotation); } private void InitConfig() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown extraSeers = ((BaseUnityPlugin)this).Config.Bind<int>("AdditionalSeerStations", "How Many Extra Seers", 2, new ConfigDescription("The amount of extra seers to add to the Bazaar.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 2), Array.Empty<object>())); } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }