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Decompiled source of HideKeyItemSlot v1.0.1
HideKeyItemSlot.dll
Decompiled 9 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using RoR2; using RoR2.UI; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HideKeyItemSlot")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+3e6354f18c30de42e4c6ed0e199d67e00bb6934c")] [assembly: AssemblyProduct("HideKeyItemSlot")] [assembly: AssemblyTitle("HideKeyItemSlot")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HideKeyItemSlot { [BepInPlugin("kina.HideKeyItemSlot", "HideKeyItemSlot", "1.0.1")] public class HideKeyItemSlot : BaseUnityPlugin { [HarmonyPatch] public class DisableKeyItemSlotObject { [HarmonyPatch(typeof(HUD), "OnEnable")] [HarmonyPostfix] public static void DisableGameObject(HUD __instance) { ((Component)__instance.keyItemIcon).gameObject.SetActive(false); __instance.onTargetMasterDiscovered += delegate(CharacterMaster master) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Invalid comparison between Unknown and I4 if (Object.op_Implicit((Object)(object)master.inventory)) { if ((int)master.inventory.keyItemIndex != -1) { ((Component)__instance.keyItemIcon).gameObject.SetActive(true); } else { master.inventory.onKeyItemAddedClient += EnableKeySlotObject; } } }; __instance.onTargetMasterLost += delegate(CharacterMaster master) { if (Object.op_Implicit((Object)(object)master.inventory)) { master.inventory.onKeyItemAddedClient -= EnableKeySlotObject; } }; void EnableKeySlotObject(KeyItemIndex obj) { if (!Object.op_Implicit((Object)(object)__instance) || !Object.op_Implicit((Object)(object)__instance.keyItemIcon)) { Log.Debug("hud/key slot was null ,."); } HUD obj2 = __instance; if (obj2 != null) { KeyItemIcon keyItemIcon = obj2.keyItemIcon; if (keyItemIcon != null) { ((Component)keyItemIcon).gameObject.SetActive(true); } } } } } private const string PluginGUID = "kina.HideKeyItemSlot"; private const string PluginAuthor = "kina"; private const string PluginName = "HideKeyItemSlot"; private const string PluginVersion = "1.0.1"; public void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) Log.Init(((BaseUnityPlugin)this).Logger); new Harmony("kina.HideKeyItemSlot").CreateClassProcessor(typeof(DisableKeyItemSlotObject)).Patch(); } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }