CHANGELOG

Changelog

4.9.2

  • Sett now has a backpedal animation: moving backwards while attacking or aiming no longer slides his forward run in reverse
  • Facebreaker's windup is twice as fast when it pulls in at least one enemy, so the whole move finishes sooner. A whiff plays at the normal speed
  • Sett's assets now load more reliably at startup
  • Code cleanup: removed unused code. No gameplay changes

4.9.1

  • Emotes are now spammable: pressing an emote key while emoting reliably restarts it, and its voice line, instead of often ignoring the press
  • Fixed a possible error during the Joke emote if Sett's portrait prop fails to load
  • Code cleanup: removed unused code and tidied up skills, skins and item display setup. No gameplay changes

4.9.0

  • Added 6 new skins: Spirit Blossom, Soul Fighter, HEARTSTEEL, Radiant Serpent, Spirit Blossom Springs and HEARTSTEEL: Live My Life
  • Skin names no longer include "Sett", and the default skin is now called Default

4.8.1

  • Fixed The Show Stopper not syncing to other players, so they now see the leap, indicator and landing
  • Fixed Sett staying immune to all damage after The Show Stopper when he isn't the host
  • Fixed spent Grit coming back a few seconds later when Sett isn't the host
  • Fixed The Show Stopper's landing effects and sound only showing for the player using it
  • Fixed The Haymaker and Facebreaker indicators not showing for other players
  • New ground indicator for The Show Stopper that follows the terrain and shrinks to show when Sett will land

4.8.0

  • Fixed The Show Stopper's grab not being visible to other players in multiplayer
  • Fixed The Show Stopper's bonus damage not applying when Sett isn't the host
  • Fixed The Haymaker giving double barrier when Sett isn't the host
  • Fixed The Haymaker's Grit bonus damage sometimes being lost in multiplayer
  • Fixed Sett's dash sometimes triggering The Show Stopper on other players' screens
  • Fixed Knuckle Down's second punch playing at the wrong speed for other players
  • Fixed the barrier shell not being centered on Sett
  • The Haymaker now makes Sett glow gold, glowing brighter at full Grit
  • The Haymaker now charges energy in Sett's fist as he winds up
  • New Haymaker indicator that shows the hit area and fills up as the punch charges
  • The Haymaker's knockback now pushes enemies along Sett's aim
  • Grit bar redesigned to match the game's health bar

4.7.0

  • Keystones moved to the standalone Runes mod, which now works on every survivor. Sett still gets the slot automatically; it now defaults to No Keystone, so pick one in the loadout screen.

4.6.1

  • Fixed an issue with Knuckle Down's swing speed and duration
  • Fixed an issue with Keystone Skill Family
  • Slightly Tweaked ShowStopper Camera
  • Removed Recoil on Knuckle Down

4.6.0

  • Updated for SOTS

4.5.3

  • Fixed Knuckle Down SFX not aligning with animation
  • Added Knockback to HayMaker
  • ShowStopper will now try to prioritize the enemy with the highest maximum health total

4.5.1

  • Sett's grit now decays smoothly

4.5.0

  • R2API Conversion

4.4.5

  • Fixed an issue where Sett's death animation wasn't playing.
  • Adjusted Gritbar text styling

4.4.4

  • Moved Sett's grit bar to below the health bar.

4.4.2

  • New Grit Bar UI

4.4.1

  • Voicelines can now be disabled in configuration because people complained

4.4.0

  • BetterUI support

4.3.10

  • Updated to use latest R2API

4.3.9

  • Fixed an issue with Haymaker when player had Death Mark

4.3.8

  • Fixed an issue where Haymaker did no damage to certain enemies

4.3.7

  • Sett sound attenuation lowered to 100 meters down from 200 meters

4.3.6

  • Updated to use latest R2API
  • Updated Sett's Shader

4.3.5

  • Fixed an issue where Sett's basic attacks were not doing the correct damage
  • Fixed an issue where Sett's basic attacks duration and earlyexittime was incorrect

4.3.4

  • Forgot to add check to see if M1 is held down when Sett's auto attack resets

4.3.3

  • Updated to use latest Bepinexpack
  • Bugfix: Sett's auto attack reset on crit now interrupts the current auto attack instead of the next auto
  • Bugfix: Fixed Sett's auto attack resetting when not attacking enemies
  • Sett's auto attack reset causes the next auto attack to do double damage

4.3.2

  • Sett's basic attacks auto attack reset on critical hits.
  • Adjusted volume on Sett's SFX and voicelines

4.3.0

  • Sett quotes have been adjusted to prevent overlap. Voicelines with lower priority will be killed if a new one occurs.
  • Sett M1 Swing grunt voiceline has a lower priority than his quotes
  • Sett now has voicelines when the run ambient level goes up
  • Sett now has voicelines when he sees teleporter bosses
  • Sett now has voicelines when he defeats teleporter bosses
  • Sett now has voicelines when he interacts with a charged teleporter
  • Sett interactive quotes have a higher priority than ability quotes
  • Heart of the half beast regeneration icon has been changed

4.2.0

  • EMOTES HAVE BEEN ADDED PLEASE DELETE OLD CONFIG
    • Press 1 to use Taunt Emote
    • Press 2 to use Joke Emote
    • Press 3 to use Laugh Emote
    • Press 4 to use Dance Emote
  • ShowStopper damage is now 1600% damage and 10% bonus (up from 1200% damage and 5% bonus)
  • HayMaker damage is now 2700% damage and 75%/+5% per4 of expended grit (up from 1600% damage and 50%/+2.5% per4)
  • FaceBreaker cooldown is now 5 seconds (down from 7 seconds)
  • ShowStopper cooldown is now 7 seconds (down from 10 seconds)
  • HayMaker cooldown is now 10 seconds (down from 12 seconds)
  • Sett has an energized VFX when using max grit HayMaker

4.1.0

  • Updated to use latest Bepinexpack
  • Updated to use latest R2API
  • Haymaker can now be aimed in any direction
  • Haymaker's hitbox now follows Sett's right hand
  • Haymaker now has an impact visual effect on hit
  • Sett will now face & rotate in the direction of the aim vector while casting Haymaker

4.0.1

  • Fixed mesh normals on skins so now they match with default skin.

4.0.0

  • Updated for Survivors of the Void Expansion

3.3.0

  • Added Firecracker Skin

3.2.1

  • Fixed an issue where Lethal Tempo changes didn't go through from last patch
  • Fixed an issue where The Show Stopper bonus damage was still proccing on hit effects
  • The Show Stopper's bonus damage is now unaffected by items

3.2.0

  • All KeyStone Buffs now only stack when the damage source is dealt directly from one of Sett's abilities
  • Conquerer Passive Heal now only heals from damage dealt directly from Sett's abilities
  • Conquerer bonus damage per stack is now 0.6 (+0.045 every 4 levels) down from 1.2 (+0.09 every 4 levels)
  • Electrocute base damage is now 600% up from 300%
  • Electrocute now uses a simplier and less blinding effect
  • Electrocute cooldown is now 5 seconds per target
  • Lethal Tempo attack speed decreased to 10% per stack down from 13%
  • The Show Stopper's bonus damage is now it's own instance of damage
    • Bonus damage will not crit
    • Bonus damage has no proc coefficient
    • Bonus damage will appear as a yellow color
    • Bonus damage bypasses armor
  • The Show Stopper's bonus damage is now 5% up from 2.5%
  • The Show Stopper's base damage is now 1200% down from 1600%
  • Haymaker's base damage is now 1600% down from 2100%
  • Haymaker's bonus damage is now +50% of expended grit + 2.5% every 4 levels. (changed from +50% + 10% every 4 levels)

3.1.0

  • SettMod now uses R2API version 3.0.71
  • The ShowStopper's damage increased to 1600% (up from 800%)
  • The ShowStopper's bonus damage decreased to 2.5% of target's maximum health + maximum shield (down from 10%)
  • Haymaker's damage increased to 2100% (up from 1000%)
  • Haymaker's bonus damage is now +50% of expended grit + 10% every 4 levels. (changed from +25% + 25% every 4 levels)
  • Haymaker's AOE Cap is now 2,147,483,647 enemies (up from 1,000,000 enemies)
  • Added config entry to control Haymaker's bonus damage per 4 levels coefficient
  • Facebreaker description changed from "units" to "meters"
  • Facebreaker description had incorrect value
  • Sett's default skin font color now matches his skins

3.0.1

  • Fixed bug where Phoenix Wright mod sounds were playing on Sett.

3.0.0

  • Added Mecha Kingdoms Sett Skin
  • ALL SKINS ARE NOW CONSOLIDATED INTO ONE SURVIVOR

2.4.0

  • Sett's grit now decays 10% faster.
  • Fixed The Show Stopper animation not playing for host players when executed by non-host Sett players
  • Obsidian, Pool Party, and Prestige skins are disabled by default. Enable in configuration file.
    • Still can't figure out how to combine them into one survivor stop asking.
  • Facebreaker pull radius increased to 20 units up from 10

2.3.2

  • Removed warning at the start of every round.

2.3.1

  • Fixed bug where Phase Rush Keystone was granting too much movement speed
  • Phase Rush Keystone is now 30% (+5% every 4 levels) bonus movement speed
  • Electrocute Keystone damage is now 300% (+75% every 4 levels) of base damage.
  • Fixed a bug where Greater Wisp bodies would remain in the world if killed with The Show Stopper
  • Fixed "every 4 levels" math again.
  • The Show Stopper radius is now 25 up from 15
    • Some large enemy bodies will be flung outside of the blast range on impact
    • Increased radius to compensate and allow Sett to damage those enemies

2.3.0

  • Added Phase Rush Keystone
    • Successful attacks generate 1 stack against enemies. Applying 3 stacks to a target within a 4 second period grants you 30% (+1.76% every 4 levels) bonus movement speed for 3 seconds. Grants the bonus movement speed on kill.
  • Added Electrocute Keystone
    • Successful attacks generate 1 stack against enemies. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning after a 1-second delay, dealing them 60 (+35.30 every 4 levels) damage. Electrocute has a 10 second cooldown per target.
  • Reverted change to The Show Stopper grab radius

2.2.1

  • The Show Stopper now temporarly disables enemy target's collider during the duration
  • Fixed bug where Conqueror heal was healing Sett when enemies dealt damage to him
  • The Show Stopper grab radius increased to 10 up from 8
  • Undocumented Change from 2.2.0: Conqueror healing reduced to 3% of damage dealt

2.2.0

  • Conqueror Keystone bonus damage reduced to 1.2 down from 1.5
  • Conqueror Keystone now grants + 0.09 bonus damage every 4 levels
  • Lethal Tempo Keystone bonus attack speed reduced from 15% down to 13% per stack maximum attack speed reduced from 90% down to 78% at full stacks
  • Conqueror and Lethal Tempo Keystone stacks now decay 1 stack every 0.5 seconds down from 1 second
  • Conqueror stacks have a 4 second uptime
  • Lethal Tempo stacks have a 6 second uptime
  • The Show Stopper now checks grab release upon exiting skill state
  • Corrected math on the "every 4 Levels" check

2.1.0

  • Added Conquerer Keystone
    • Successful attacks against enemies grant 1 stack of conquerer up to 12 stacks. Each stack of Conqueror grants 1.5 bonus damage. While fully stacked you heal for 3% of damage from any attack you deal to enemies
  • Added Lethal Tempo Keystone
    • Successful attacks against enemies grant 1 stack of lethal tempo up to 6 stacks. Gain 15% bonus attack speed for each stack up to 90% bonus attack speed at maximum stacks
  • Primary damage reduced from 280%/360% down to 260%/320%
  • Facebreaker damage reduced from 400% down to 380%
  • FaceBreaker pull radius reduced from 20 units down to 10 units
  • FaceBreaker cooldown increased from 6 seconds to 7 seconds
  • Fixed a bug that applied The Show Stopper's damage multiple times on impact if Sett was airborne longer than 2.5 seconds
    • This bug was making The Show Stopper way doing more damage than intended
  • The Show Stopper's base damage reduced from 1200% down to 800%
  • The Show Stopper's radius reduced from 20 units down to 15 units
  • The Show Stopper now has a 5 second time out to fix issues with being stuck in impact animation
  • The Show Stopper's bonus damage increased from 5% up to 10%
  • The Show Stopper's bonus damage is now based off targets maximum health and maximum shield
  • The Show Stopper's cooldown increased from 8 seconds to 10 seconds
  • The Show Stopper's blast force reduced from 2000 to 500
  • The Show Stopper's damage falloff model is now linear instead of sweet spot
  • Haymaker Radius reduced from 25 units down to 15 units
  • Haymaker Damage reduced from 1400% down to 1000% percent
  • Haymaker cooldown increased frrom 10 seconds to 12 seconds
  • Haymaker bonus damage coefficient reduced from 300% down to 25% (+25% every 4 levels) of expended grit

2.0.0

  • Sett now has a death animation instead of a ragdoll
  • Added Pool Party Sett
    • Added Ruby Chroma
    • Added Catseye Chroma
    • Added Aquamarine Chroma
    • Added Ametheyst Chroma
    • Added Rose Quartz Chroma
    • Added Pearl Chroma
  • Added Obsidian Dragon
  • Added Prestige Obsidian Dragon

1.5.1

  • Fixed an issue where Haymaker's indicator was being positioned improperly
  • Fixed an issue where Haymaker's indicator did not spawn at all

1.5.0

  • Fixed an issue where Facebreaker was doing the backward onhit animation on enemies infront of sett
  • Added minimum duration before detonate on next frame check on The Showstopper
    • This should prevent The Showstopper from detonating instantly in some situations
  • Sett's M1 has a new Left Punch animation while moving or in the air
  • Sett's M1 has a new swing visual effect
  • Sett's M1 has a new impact visual effect

1.4.3

  • Fixed The Showstopper using incorrect coefficient value for target maximum health.
  • Updated Plugin to use latest version of R2API

1.4.2

  • Added SFX when selected on character select screen
  • Removed Sett looping through two animations on character select screen
  • Adjusted Sett's collision

1.4.1

  • Fixed Standing Knuckle Down animation interrupt on movement
  • Facebreaker now has an idle animation after cast while not moving
  • Facebreaker on hit animations now have an idle animation on hit while not moving
  • Haymaker now has a new animation if cast with full grit
  • Haymaker startup duration is now 0.78 (down from 0.836)
  • Haymaker now has an idle animation after cast while not moving
  • Fixed Haymaker animation interrupt on movement
  • The Showstopper impact effect is now less pronounced

1.4.0

  • Fixed an issue where Sett's M1 was usable during skills
  • Fixed an issue where Sett can cancel his dash into other skills
  • Added extra check to detonate The Showstopper early if Sett hits terrain
  • The Showstopper now bounces sett up 4 units (down from 5)
  • The Showstopper now has 2 new animations and will pick randomly between three on cast.
  • Facebreaker start up and duration now scale off attack speed
  • Haymaker startup duration is 0.836 (up from 0.8)
  • Fixed Haymaker using it's damage coefficient as it's proc coefficient. Proc coefficient is now 1 (down from 14)

1.3.1

  • Fixed an issue where Sett's Grit had weird interaction with the item Transcendence.
  • Fixed an issue where Facebreaker was using the wrong on hit animation
  • Camera now zooms out during The Showstopper
  • Adjusted Sett's M1 sound.

1.3.0

  • Fixed an issue where Facebreaker wasn't displaying the on hit animation
  • Added swing sound effect to Knuckle Down and reduced the frequency of grunt sound effect
  • Lowered volume on hit sound effects.
  • Sett's Movement Speed is now 8 M/S (up from 7 M/S)
  • Facebreaker now properly displays correct radius in description.
  • Facebreaker now applies a slow as well as a stun.
  • Fixed issue where The Showstopper was canceling sprint.

1.2.8

  • Bug Fix: Problem from 1.2.7 where Sett would only left punch.
  • Bug Fix: Health regen was using the wrong value causing instant healing.
  • Setts Base Health is now 180 (up from 168)
  • Setts Gains 48 Health Per Level (up from 46)
  • Setts Health Regen Per Level is 0.2 (up from 0)
  • Setts Base Armor is now 20 (down from 33)
  • Setts Armor Growth Per Level is now 0 (down from 3.3)
  • Setts Base Damage is now 12 (down from 15)
  • Setts Damage Growth Per Level is now 2.8 (down from 3.0)
  • Knuckle Down Damage is now 280%/360% (Down from 350%/500%)
  • Facebreaker Damage is now 400% (Down from 800%)
  • The Showstopper's Bonus Damage is now 5% of Primary Target's Maximum Health (Down from 10%)

1.2.7

  • Sett now gains 46 health per level (up from 23)
  • Sett Configuration file now has options to change Setts base attributes as well as his skill's damage, cooldowns, etc.
  • The Showstopper now pops Sett up 5 units from the ground (down from 10)

1.2.6

  • Fixed an issue with The Showstopper impacting itself on enemy colliders such as Greater Wisps.
  • Facebreaker now has 200 units of suction up from 100 units.

1.2.5

  • Fixed an issue that allowed Sett to become Invincible

1.2.4

  • The Showstopper slam radius has increased to 20 units up from 15 units.
  • Sett now regenerates 0.25 (+0.25 every 4 levels) health per second every 5% missing health. Base health regen has changed down to 1 from 5.

Patch 1.2.3

  • Fixed an issue where The Showstopper was doing 0 damage during multiplayer games
  • Fixed an issue where The Showstopper would damage Sett during multiplayer games
  • Fixed an issue where The Showstopper impact wouldn't pop sett up during multiplayer games
  • Fixed an issue where The Haymaker was not showing visual effect during multiplayer games
  • Fixed an issue where The Haymaker would update the position of its indicator incorrectly.
  • Fixed an issue where Setts primary visual would display twice during its duration during multiplayer games
  • Fixed an issue where the mod's file size was tripled.

Patch 1.2.2

  • Fixed an issue where Haymaker was doing no damage to some bosses
  • Fixed an issue where Facebreaker was not sucking in some enemies
  • The Showstopper bounces Sett a bit higher on impact to prevent clipping.
  • The Showstopper has a fixed height and no longer scales height with movement speed.
  • The Showstopper's initial dash velocity is faster.
  • Haymaker has 200% less base damage however the bonus Grit damage has increased to +300% from 50%.
  • Haymaker now has an indicator (Indicator may sometimes not appear, this is a known issue.)
  • Haymaker has a slightly tweaked visual effect.
  • Haymaker hit box overlaps Sett a bit more.
  • Grit now displays numerical value on the bar.

Patch 1.2.1

  • Fixed an Issue with The Showstopper not bouncing Sett upon landing.

Patch 1.2.0

  • The Showstopper now checks if sett is on stable ground before detonating.
  • The Showstopper detonates early if hits collision.
  • The Showstopper detonates after a fixed amount of time if sett can't find any collision.
  • Facebreaker now pulls all enemies around sett.
  • Facebreaker now has an indicator.
  • Facebreaker updated visual effect.
  • Facebreaker has an updated description.
  • Haymaker updated visual effect.
  • Haymaker now does TRUE damage.
  • Haymaker should now hit enemies directly in front of Sett.
  • Fixed an issue that caused The Showstopper to retain its hidden invincibility after the skill ended

Patch 1.1.0

  • Fixed aiming with Knuckle Down and Facebreaker.
  • Knuckle Down has Increased hit box on the sides.
  • Facebreaker now has a wider angle and now originates from character position rather than camera origin.
  • Sett has rag doll on death.
  • Voice line when selected in character select.
  • Grit now decays 4 seconds after not taking any damage.
  • Footstep sounds and dust effect while running/sprinting.
  • Updated Sett's color theme.

Patch 1.0.0

  • Initial Release