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Decompiled source of MulT Lobby Anim Fix v1.0.0
MulteLobbyAnimFix.dll
Decompiled 7 months agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using RoR2; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ThundergunRevised")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ThundergunRevised")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("5711e2a0-d5a7-4ddf-b8d4-00f355fe9397")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: NeutralResourcesLanguage("en-FI")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace MulteLobbyAnimFix; [BepInPlugin("plonk.multefixbecauseitfuckingpissesmeoff", "MulteLobbyAnimFix", "1.0.0")] public class MainCode : BaseUnityPlugin { [HarmonyPatch] public static class Patches { [HarmonyPrefix] [HarmonyPatch(typeof(CharacterModel), "Awake")] public static void Patch(CharacterModel __instance) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); MulteRigFixer multeRigFixer = default(MulteRigFixer); if (((Scene)(ref activeScene)).name == "lobby" && ((Object)((Component)__instance).transform).name == "mdlToolbot" && !((Component)__instance).TryGetComponent<MulteRigFixer>(ref multeRigFixer)) { ((Component)__instance).gameObject.AddComponent<MulteRigFixer>(); } } } public class MulteRigFixer : MonoBehaviour { public Animator anim; public Dictionary<string, Transform> parts = new Dictionary<string, Transform>(); private float t; public void Awake() { anim = ((Component)this).GetComponent<Animator>(); } public void OnDisable() { ((Behaviour)anim).enabled = true; } public void OnEnable() { t = Time.time; parts = new Dictionary<string, Transform> { { "extral", ((Component)this).transform.Find("ToolbotArmature/ROOT/base/hip/thigh.l/extraCalf.l") }, { "extrar", ((Component)this).transform.Find("ToolbotArmature/ROOT/base/hip/thigh.r/extraCalf.r") }, { "thighl", ((Component)this).transform.Find("ToolbotArmature/ROOT/base/hip/thigh.l") }, { "thighr", ((Component)this).transform.Find("ToolbotArmature/ROOT/base/hip/thigh.r") }, { "root", ((Component)this).transform.Find("ToolbotArmature/ROOT") } }; } public void Update() { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) if (((Behaviour)anim).enabled) { float num = t; AnimatorStateInfo currentAnimatorStateInfo = anim.GetCurrentAnimatorStateInfo(0); if (num + ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).length < Time.time) { ((Behaviour)anim).enabled = false; } } else { parts["extral"].localRotation = Quaternion.Lerp(parts["extral"].localRotation, Quaternion.Euler(0f, 90f, 0f), 0.1f); parts["extrar"].localRotation = Quaternion.Lerp(parts["extrar"].localRotation, Quaternion.Euler(0f, 90f, 0f), 0.1f); parts["thighl"].localRotation = Quaternion.Lerp(parts["thighl"].localRotation, Quaternion.Euler(11.4223f, 179.5351f, 313.506f), 0.1f); parts["thighr"].localRotation = Quaternion.Lerp(parts["thighr"].localRotation, Quaternion.Euler(11.7955f, 0.4387f, 46.4209f), 0.1f); parts["root"].localPosition = Vector3.Lerp(parts["root"].localPosition, new Vector3(0f, -0.1255f, -0.4491f), 0.1f); } } } public void Awake() { SceneManager.sceneLoaded += OnSceneChange; } public void Start() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("plonk.multefixbecauseitfuckingpissesmeoff").PatchAll(); } public void OnSceneChange(Scene scene, LoadSceneMode mode) { } }